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Conquest of Elysium 5›Events›Conquest of Elysium 5.37
In-game event

Conquest of Elysium 5.37

Conquest of Elysium 5 · published 4 months ago

All eventsPlayers around this dateRead on Steam

This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units will be slightly less effective than before. This has no effect on magic or monster attacks, as they don't have any range penalty.

General

  • Fix for game crashing with "Out of space on bg" message
  • Range penalty for archers didn't work, fixed
  • Fix for planar immortality of some High Priestess summons
  • Mage would not cast Mass Combustion if many friendly units nearby
  • AI player could stop receiving income if first teammate was eliminated
  • Emperor in the Empire society now got his proper name
  • Queen of the Deeps could be killed by hateful fire giants
  • Fix for Faery Paths targeting unknown square
  • Make sure background is correct after ant hill creations
  • Some morale checks were vs strength instead, fixed
  • Fix for cloaked named square
  • Fix for cloaked square with fungus/herb/weed income
  • Better file handling error messages
  • Fix for failed summoning fights in network games
  • Legion of Gods was without memorized spells when newly hatched
  • Never show more than the first 2000 games in network lobby
  • Miasma now expires if swamp disappears
  • Stat and typo fixes

Modding

  • Max number of workshop mods increased 200 -> 500
  • Make sure background is correct after alter terrain events
  • Map editor 'remove fancy terrain' now keeps impassable mountains
  • Fixed various issues with 'remove fancy terrain'
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…In-game event25 Nov 2025Conquest of Elysium 5.35This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed. General · Fix immortality for Vastness & King in Yellow · Grave robbing now works on mausoleum squares too · Earthquake no longer castable on the sea…