Hello everyone,
We have just rolled out update v0.7.5! This is a major patch featuring performance optimization, a complete visual and sound overhaul, balance adjustments, and numerous bug fixes. Here are the details:
* Added multi-threading support
* Introduced sprite atlas for rendering optimization
* Added frame rate limiter option
* Fixed crash causing black screen when many enemies spawn
* Fixed crash causing black screen in low-spec mode
* Changed enemy death effect to a shatter/dismember style
* Improved weapon projectile/effect render order (now renders behind enemies)
* Changed Tesla VFX
* Changed Thorn Shield VFX
* Removed Fireball glow effect
* Improved Ice Shard VFX
* Changed Gambling Den to Altar of Fortune sprite
* Changed Sanctuary sprite
* Added shadow under Altar of Fortune
* Added opacity control for rendering elements (especially damage numbers)
* Removed Sanctuary absorption effect size fluctuation
* Fixed transparent mob lingering bug
* Fixed Magnet item rendering as purple instead of proper sprite
* Fixed Collection color mismatch for some guns
* Added app icon
* Improved Flamethrower sound effect continuous playback
* Changed Ranger active skill sound effect
* Reduced Tesla Coil weapon volume and shortened reverb
* Fixed Sniper Rifle firing sound not playing
* Fixed Drone gun sound
* Changed Ice Shard sound effect
* Overhauled active skills — fixed logic bugs and rebalanced
* Changed Necromancer skill
* Ranger dash: range 200 → 130px, cooldown 6 → 8s, invincibility 500 → 250ms
* Warm Padding: changed from 50% max HP shield conversion to 2x conversion
* Reduced Rapier attack speed
* Rapier no longer attacks targets outside its range
* Fixed knockback causing enemies to instantly snap back to position
* Fixed projectile weapon range logic inconsistencies
* Fixed burn probability being applied excessively
* Falling weapons no longer land in areas enemies cannot reach
* Fixed some achievements having impossible completion conditions
* Fixed invisible walls between structures
* Fixed skill descriptions not matching actual skill effects
* Fixed game over screen ranking to show overall leaderboard instead of per-character
* Hide mouse cursor during chest opening
* Added artifact combination display during level-up
* Fixed chest skip showing blurred state and added delay between reveals
* Fixed game keys being active while editing preset names
* Added skip animation for chest opening and altar
* Fixed default resolution not matching settings page resolution
* Fixed coins/orbs going inside impassable structures
* Fixed Shield VFX not displaying
* Fixed Flamethrower VFX sprite freezing during attack
* Fixed Collection settings resetting on page refresh
* Fixed Altar of Fortune infinite loop bug
* Added weapon/blessing/gem lock and preset feature
* Auto-removed unnecessary map structures
Thank you for playing!