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Conquest of Elysium 5›Events›Conquest of Elysium 5.16
In-game event

Conquest of Elysium 5.16

Conquest of Elysium 5 · published 5 years ago

All eventsPlayers around this dateRead on Steam

This is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items. Apart from a bunch of fixed bugs there is also improved performance for battles and some new stuff for modders.

General

  • Immortal units didn't lose their items when they died
  • Fix for no loot after eliminating a player
  • Battle performance improvement
  • Show square's owner in square info (i)
  • Press 'h' to (de)select all horror marked units
  • Strange Mist in the Sky never dissipated, fixed
  • Ritual Caster ability icon could appear when it shouldn't (Divine Emperor)
  • Tunneling through moist cave walls didn't work
  • Bug fix for some wandering independents
  • Message in battle log when gates are opened
  • Animate forest spell only targets squares with living terrain on
  • Increased maximum number of projectiles
  • Yearly sell price for Emeralds was shown incorrectly
  • Fix for ctrl+select another commander
  • Player being eliminated could result in corrupted commanders, fixed
  • Succubus can now use weapons properly
  • Typo and stat fixes

Network / Multiplayer

  • Better error message when version is too old for network lobby

AI

  • Large units better at engaging enemies in battle
  • Limit number of dwarven ballistas at the same location

Modding

  • New ritual command: afftarg
  • New event command: makeben
  • Translation of sub-headers is now possible
  • Special abilities can now be translated
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…