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Space War Economy IdleEventsDemo Patch #3
Game update

Demo Patch #3

Space War Economy Idle · published 9 Jun 2025, 12:07 UTC

All eventsPlayers around this dateRead on Steam
  • "Resets" have been changed to having the same language as "redeploy"

  • Help file colors were inconsistent and needed standardization

  • Two new help files on site quality and how mining quality and stability work

  • Neural network output nodes (the far right nodes) now show their bonuses when hovered and bonuses have been rolled

  • Minor achievement fixes - loaded/unloading distances have been adjusted and fixed and your volume maxes should have a multiplier now

  • Crafting menu shows current inventory of proposed crafting cost

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Space War Economy IdleGame update24 Feb 20261.1.4Bug Fixes · Fixed the transporting eligibility check being inverted, which prevented processes from being assigned to transport runs. · Fixed conveyor belt "closest" priority selecting the furthest site instead of the nearest one. · Fixed cart dumping into inventory past limits. · Fixed site filtering by lowest fragility using incorrect math that could remove the wrong site. · Fixed manufacturi…Major update17 Feb 2026Patch 1.1Bug Fixes · Font size changes were changing the font family · Offline smelting was consuming raw materials but not producing the correct smelted output items · Volume calculation was missing some parentheses · Volume and max calculation was not evaluating at key moments · Overclocking was draining 1 charge regardless of enabled CPUs · Mining critical evaluation was inverted · Inventory modal wa…Space War Economy IdleGame update21 Nov 20251.0.10Bug Fixes · Some values in calculations weren't being clamped to respect their maximums or minimums - this should now be fixed (mining stability was a major culprit) · There was a deep bug in the calculation of maximum mining times - fixed to fit what the tooltips/upgrades say