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Space War Economy IdleEventsDemo Patch #2
Game update

Demo Patch #2

Space War Economy Idle · published 6 Jun 2025, 17:19 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone,

One of the most consistent pieces of feedback we've received is how challenging it is to get the game to run on different screens, and by extension, the readability of the text. Given it's almost an entirely text driven game, it felt appropriate to make the following changes:

  • Display resolution has been added to the options menu. It has 4 of the most popular resolutions. Keep in mind the game assets themselves will be upscaled or downscaled.

  • Display mode has been added to the options menu. It has the basic options such as Windowed, Maximized, Full Screen, and Exclusive Full Screen

  • Two new fonts have been added, going off of other titles' choices

  • Fonts now have a size setting. Unfortunately this did require changing all text in the game, so there might be too much uniformity in font size moving forward

  • The options menu has had a nice little revamp to go with these new options

We're going back to a bug fixing and QoL schedule after this, though if any problems arise, please let us known on our discord!

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Space War Economy IdleGame update24 Feb 20261.1.4Bug Fixes · Fixed the transporting eligibility check being inverted, which prevented processes from being assigned to transport runs. · Fixed conveyor belt "closest" priority selecting the furthest site instead of the nearest one. · Fixed cart dumping into inventory past limits. · Fixed site filtering by lowest fragility using incorrect math that could remove the wrong site. · Fixed manufacturi…Major update17 Feb 2026Patch 1.1Bug Fixes · Font size changes were changing the font family · Offline smelting was consuming raw materials but not producing the correct smelted output items · Volume calculation was missing some parentheses · Volume and max calculation was not evaluating at key moments · Overclocking was draining 1 charge regardless of enabled CPUs · Mining critical evaluation was inverted · Inventory modal wa…Space War Economy IdleGame update21 Nov 20251.0.10Bug Fixes · Some values in calculations weren't being clamped to respect their maximums or minimums - this should now be fixed (mining stability was a major culprit) · There was a deep bug in the calculation of maximum mining times - fixed to fit what the tooltips/upgrades say