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SkyShard Demo›Events›Patch 0.11.3
In-game event

Patch 0.11.3

SkyShard Demo · published 7 months ago

All eventsPlayers around this dateRead on Steam

Features:

  • When a unit hits their minimum cooldown, the cooldown number in the unit UI will be colored yellow instead of white

  • Rank icons!

  • Lots of new pretty UI (Profile / Leaderboard, Options, Game Modes, Library)

Units:

  • New art:

    • Time Dilutor

    • Power Plant

    • Bot Buffer

    • Atomic Timekeeper (previously Atomic Clock)

  • New animations:

    • Weather Machine

    • Firepot Trebuchet

    • Wardens Flame

  • Infinity Pool: No longer turns its target into Magic units

  • Toy Turret: From 100 Health to 120 Health

  • Powerline: From 10% cooldown decrease to 15%

  • Velmir: Cooldown from 2.1s to 2.5s

Bugs:

  • EMP mine was still highlighting friendly units on hover

  • Tutorial still used the old Quest UI

  • Mecha Dragon could trigger itself with accelerate

  • Atomic clock would speed up units when destroyed

  • Research Facility, Taron the Enchanter and Post Office will now trigger Start of Combat Enchantments when they're given to a unit

  • You could accidentally click "find opponent" right after pressing "continue" after a fight

  • Extra shops could still spawn even if you don't have the mana for them after Replicator triggers (shop spawns now wait until all actions have resolved)

Other:

  • Fixed various small typos

  • Small details added to other UI screens

  • Hero shows up on end screen

More from SkyShard Demo

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