Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Several bug fixes and improvements! · Rise: The Vieneo Province · SteamPeaks
Rise: The Vieneo Province
Events
Several bug fixes and improvements!
Game update
Several bug fixes and improvements!
Rise: The Vieneo Province
· published
22 Sep 2025, 18:43 UTC
· build
20080863
All events
Players around this date
Read on Steam
Simplified frequency/rate selection on sound effects
New samples for cockpit ambience, main thrust, bypass growl
Fix for flap/gear/windshield/spoiler aerodynamic noise
Louder missle launch effect
Slowed down Steerhead engine sound effect
Centralized "GetNormalizedPrecip" method for standardized preciptation scalar
Dynamic loading of dock, holiday, and station ID sounds
New LOFI radio station and graphic
Fix for VMU timing and closed captioning
Employed AI to improve shockwave speed and volume calculations
Vehicles now fade into cloud tops in addition to the bottoms
Added REIL to all colony airfields
More from Rise: The Vieneo Province
Other announcements
All events
Major update
12 Sep 2026
Deois on the Move: Navigation, Driving & Flight Improvements
Since our August 18 Steam update, we've been working on how you travel around Vieneo—from finding a street in Deois to bringing an aircraft home. This major update brings together expanded city navigation, improved ground handling, clearer flight instructions, and a wide range of everyday fixes. Find your way through Deois Deois has received a substantial street-network update across Financial,…
Rise: The Vieneo Provi
Game update
13 Aug 2026
Smoother Multiplayer Flight & Weapon Tracking
This update modernizes Vieneo’s multiplayer telemetry system for smoother and more responsive vehicle and weapon movement. · Faster updates for nearby vehicles and high-speed encounters. · Smoother orbital rendezvous, formation flight, and docking. · Improved vehicle interpolation to reduce visual jitter. · More responsive missile guidance and weapon tracking. · Better handling of delayed, drop…
Rise: The Vieneo Provi
Game update
22 Jul 2026
New Experimental Color Night Vision System
We’ve added a new full-color Night Vision Goggle system to Rise: The Vieneo Province. The NVGs amplify available light while preserving color, include a dedicated high-tech visor interface, heading and horizon indicators, and an experimental range readout targeting whatever is beneath the crosshair. This update is also a development experiment: the NVG system is our first feature created entire…