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Conquest of Elysium 5›Events›Conquest of Elysium 5.23
In-game event

Conquest of Elysium 5.23

Conquest of Elysium 5 · published 4 years ago

All eventsPlayers around this dateRead on Steam

This update fixes some bugs and minor issues and adds one new command for modders. The Map Editor has also been improved and now shows where the snow usually is as the map is being edited.

General

  • Fix for tracer particles showing up on melee weapons
  • Assassination attacks now counts as if made from a range of 1 (awe can now affect assassin)
  • Gold Income overview scrollbar didn't work
  • Can no longer see cloaked squares from the sky plane
  • Immortal Beings can no longer cast the twiceborn ritual
  • Rakshasi is no longer prevented to cast Grand Mastery by Raksharishi
  • Fix for some incorrect ability descriptions
  • Fix for disintegrate targeting a large friendly unit
  • Same name units are now always merged in the transfer units stats
  • Ceremony in the Deep can now also be made on deep sea gem deposits
  • Stat & typo fixes

AI

  • AI didn't take archers in enemy forts into account properly, fixed.

Modding

  • New event command: removeitem
  • pathboost didn't work
  • Make sure modding variable are reset before each new game
  • primifier can now be used with higher numbers
  • Improved translation support
  • Map Editor now uses the Autumn season and puts snow where appropriate
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…