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Conquest of Elysium 5›Events›Conquest of Elysium 5.15
In-game event

Conquest of Elysium 5.15

Conquest of Elysium 5 · published 5 years ago

All eventsPlayers around this dateRead on Steam

This update makes it possible for modders to replace fonts and translate most parts of the game, including buttons and popups. In Agartha there will now be moist cave walls next to any water squares, making it easier to not flood the level by mistake. There is also the usual bunch of minor features, AI tweaks and bug fixes.

General

  • Moist cave walls next to water
  • Relevant AoE spell casting is now shown in per unit battle log too
  • Fix for scrolling of per unit battle log (with +,- keys)
  • Temperature changing units are capped to a single one one per square
  • Disintegrate will no longer target a bush if someone is standing in the same square
  • Auto Recruitment will now buy as many time as possible, making commander recruitment more reliable
  • Greedy is now a tag for units refusing to give up magic items (decoupled from stupid)
  • Statues of the Underworld can now be constructed in former settlements as well
  • Fix for clouds being turned into desert
  • Less mist from cloud forests
  • Battle log is now slightly wider on widescreen monitors
  • Fix for commander died by disease message
  • Upgrades of e.g. dwarves can now be performed on other planes as well
  • Some units were drawn at incorrect size when viewing stats
  • Canceling Save & Quit no longer quits the game
  • Fix for some terrain graphics glitches when zooming
  • Clear on screen message after ending turn
  • Fungus Year is now affected by wilder setting
  • Fix for Winged Monkey sprite
  • Peddlars can now only spawn from special locations
  • Fix for corrupted text with newer versions of the sdl2-ttf lib
  • Stat & typo fixes

Network / Multiplayer

  • Better cleaning up of partly deleted lobby games

AI

  • Tweak of AI square conquering priorities

Modding

  • Translation support
  • New start option: --dumpstrings
  • New translation commands: translation, fontfile
  • New monster command: greedy
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…