The movement of the elevators and of the 4-bit computer in the quantum levels now scale their speed more consistently across different frame rates.
You can now use the back buttons or pause menu buttons to return from the options menu.
Fixes and Optimizations
Fixed a bug that would cause the quantum level elevators to disable their floor selecting controllers if they arrived at their destination floor too soon. They would only move this fast if the game was running at or near 120 FPS.
Fixed a bug that allowed players to get the quantum elevators stuck by calling them while they were already moving.
Improved a bug where players could fall though the level selection room tunnels leading toward the portals.