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The Long GateEventsImprovements and Fixes - 1.2.8
Game update

Improvements and Fixes - 1.2.8

The Long Gate · published 27 Jul 2021, 09:59 UTC

All eventsPlayers around this dateRead on Steam

New Content

  • Players can no longer move while the level selection room is spinning. This is to prevent players falling through the level if they time a jump wrong.
  • There is now a symbol on the tool interfaces designating tool interfaces which data can be transferred to.
  • Increased the size of some sliders to make them easier to click on.

Fixes and Optimizations

  • Saving the game has been reworked and is now more similar to how other game's auto-save features, and saving is limited to approximately 30 times per second.
  • Multiple bugs which caused the game to save excessive amounts have been fixed.

This version of the game is identical to the Nintendo Switch version, releasing July 29th, outside of the following differences which are unique to the Switch version.

  • Graphics scalability settings
  • Game menus
  • Interface hints (icons showing you what mouse button to click are replaced with controllers)
  • Bounding boxes around sliders are larger to make clicking on them easier with a controller
  • Some minor visual effects are not present
More from The Long Gate

Other announcements

All events
Game update12 May 2021Minor Update - 1.2.7New Content · The movement of the elevators and of the 4-bit computer in the quantum levels now scale their speed more consistently across different frame rates. · You can now use the back buttons or pause menu buttons to return from the options menu. Fixes and Optimizations · Fixed a bug that would cause the quantum level elevators to disable their floor selecting controllers if they arrived a…Game update5 May 2021Minor Update - 1.2.6New Content · Added some particle and lighting effects to the new final level Fixes and Optimizations · Fixed a bug introduced into some filter graphs in the last update which prevented them from updating · Fixed some small collision issues in two different levels · Made it harder to jump on top of analog filter circuits · Fixed a typo changing "virtical" to vertical · Fixed an unintended chang…Major update2 May 2021Major Update - 1.2.5New Content · New final level · Circuit symbols now scale based on distance from the player · Updated menus · Adjusted the volume of some sound effects · Made some slider and button collision boxes larger · Added some small details to a few areas · Added functionality to the tool interfaces to test for and prevent the player from trying to use them if an object is in the way · Adjusted the dete…