Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Conquest of Elysium 5›Events›Conquest of Elysium 5.05
In-game event

Conquest of Elysium 5.05

Conquest of Elysium 5 · published 5 years ago

All eventsPlayers around this dateRead on Steam


This update adds new content for the Senator, Barbarian and Kobold. The Amazons for the Barbarian player now have magic tattoos that will increase in power as their different abilities are unlocked. There are also many new independent types guarding some locations on the map as well as a whole lot of fixes and minor improvements. Modders have also got many new commands that improves what is possible to do.

General

  • Tattoos & painted amazons for Barbarian
  • New rituals for Barbarian: Pierce the Veil of Death, Sending
  • New ritual for Emperor: Appoint Governor
  • New monsters: Restless Carcass, Carcass Beast
  • New Black Kobold units
  • Call Outer God can now receive Vastness
  • Increased number of AI players by default on larger map sizes
  • Fix for lifeless regenerating units not healing afflictions
  • '?' now works in view army screen too
  • Hold tab in view army screen to inspect terrain pieces under units
  • Fix for upgrading rituals swapping who is defending the square
  • Floating units no longer takes boat space
  • Info on number of upgradable troops when mouseovering certain rituals (Dwarves & Amazons)
  • Performance improvement for wandering Inquisitions and Angels
  • Can only cast Greater Lichcraft once
  • Fix for infernal battlefield reverting to grass field
  • Tiny units no longer have any protection from area attacks
  • Fix for setup in guard towers
  • Fix for disappearing gems in Palace of Dreams
  • Promise of the Ancestors could send chief to a sea or the void, fixed.
  • Walls cannot get blind from spells
  • Fix for windguide missile damage bonus
  • Fix for burrowing units never unburrowing
  • Fix for leader deploying to far forward when sieging
  • Infernal portal events appear later on huge+ size maps
  • Cannot overrun fights initiated by allies
  • New Ancient Forest defender types
  • Fix for some terrains turning into deserts that should be affected
  • Some combat summoning spells have longer range
  • Team numbers show in player overview
  • Druid summoning for ant hill
  • Fix for particle graphics glitch
  • Moving with keyboard removes path
  • Square info 'i' now show current gold/iron/trade income also
  • Income rounded to closest instead of rounded down
  • Show modified income in 'i' box
  • Can now retrieve loot from overrun enemies
  • Show Allies and Show Special Independents settings are now saved
  • Bolt of Unlife and can now create more types of soulless
  • Raise Animals can now create the new carcass type undead also
  • Fix for Relocate Manor
  • Can no longer summon major animals in water
  • Some rituals can now be cast at more locations
  • Mountain of Power now costs 3 AP to enter
  • Fix for Oven of Sins
  • Icon for Ritual Caster
  • Fix for independent leaders pick up stationary units
  • +/- to increase/decrease all AI levels at once
  • Monsters no longer spawn land only units when they are at sea
  • Bear now has armor 1
  • Stat fixes
  • Typos fixed

Network / Multiplayer

  • Hotseat play now enables allies to move and attack together
  • Anti cheat / beta warning in network lobby
  • Larger maximum network packet size
  • Custom map support in lobby games
  • Changes to network setup message now shown to coplayers at once
  • Fix for buying magic items in network
  • Fix for gates suddenly transforming into a monster during network play

Modding

  • New ritual commands: gaindarkbless, ornext4, ornext5, forgetcurrit, putcorpses
  • New ritual commands: fewmonreq, homereq, monworldreq, monplayerreq
  • Ritual modding: setplayer -1 now resets owner to default
  • New event command: randloc
  • New sample command: sampleismusic
  • New weapon mod commands: nextwep, nextalwayswep
  • New terrain commands: batmap and 18 more
  • Can write map description in map editor
  • Fix for saving portals/names on other planes in map editor
  • Fixed incorrect info for AoE 997
  • montarg didn't work, fixed
  • (no)nearby99req didn't work, fixed
More from Conquest of Elysium 5

Other announcements

All events
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…