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The Long Gate
Events
Second Update - 1.0.4
In-game event
Second Update - 1.0.4
The Long Gate
· published
29 Sep 2020, 22:59 UTC
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Players around this date
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New Content:
Added a FOV slider to the options menu
Made some slight improvements to the options menu layout
Added a new achievement for completing the game without using hints
Added ability to exit the pause menu without needing to press the return button
Improved the way that movement speed is calculated for moving circuit components based on frame rate
Bug Fixes:
Filled a gap in the collision on the bottom floor of the digital level
Fixed a bug that sometimes set the hints level to engineer when opening and re-opening the options menu
The quantum puzzle's step counter will no longer go over the max when finishing it
The reset button on the second quantum puzzle will no longer bypass the puzzle to open the door
More from The Long Gate
Other announcements
All events
Game update
27 Jul 2021
Improvements and Fixes - 1.2.8
New Content · Players can no longer move while the level selection room is spinning. This is to prevent players falling through the level if they time a jump wrong. · There is now a symbol on the tool interfaces designating tool interfaces which data can be transferred to. · Increased the size of some sliders to make them easier to click on. Fixes and Optimizations · Saving the game has been re…
Game update
12 May 2021
Minor Update - 1.2.7
New Content · The movement of the elevators and of the 4-bit computer in the quantum levels now scale their speed more consistently across different frame rates. · You can now use the back buttons or pause menu buttons to return from the options menu. Fixes and Optimizations · Fixed a bug that would cause the quantum level elevators to disable their floor selecting controllers if they arrived a…
Game update
5 May 2021
Minor Update - 1.2.6
New Content · Added some particle and lighting effects to the new final level Fixes and Optimizations · Fixed a bug introduced into some filter graphs in the last update which prevented them from updating · Fixed some small collision issues in two different levels · Made it harder to jump on top of analog filter circuits · Fixed a typo changing "virtical" to vertical · Fixed an unintended chang…