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The Long GateEventsFirst Post-Launch Update
In-game event

First Post-Launch Update

The Long Gate · published 25 Sep 2020, 03:27 UTC

All eventsPlayers around this dateRead on Steam

New Content:

  • Players will now have to select the level of hints/difficulty that they want when starting a new game and can still change this setting at any time.
  • Three new puzzles have been added to the tutorial area of the digital level
  • Lots of new hints were added for the new difficulty modes
  • Several existing hints have been changed
  • Instructions on using the secondary interaction have been made more clear
  • A new Easter Egg was added to a new hidden area
  • Several small art improvements and additions
  • Loading a save file after beating the game will now place you at a new checkpoint in the factory so that you can continue exploring without having to create a new game.
  • Some behind the scenes additions to lay the groundwork for future updates

Bug Fixes:

  • The final analog puzzle can no longer be bypassed / cheesed
  • The level selection rooms will now rotate correctly after the third rotation and onward
  • A few typos were fixed
  • The wire for the first puzzle on the digital level is now lit up at game start as it should be
More from The Long Gate

Other announcements

All events
Game update27 Jul 2021Improvements and Fixes - 1.2.8New Content · Players can no longer move while the level selection room is spinning. This is to prevent players falling through the level if they time a jump wrong. · There is now a symbol on the tool interfaces designating tool interfaces which data can be transferred to. · Increased the size of some sliders to make them easier to click on. Fixes and Optimizations · Saving the game has been re…Game update12 May 2021Minor Update - 1.2.7New Content · The movement of the elevators and of the 4-bit computer in the quantum levels now scale their speed more consistently across different frame rates. · You can now use the back buttons or pause menu buttons to return from the options menu. Fixes and Optimizations · Fixed a bug that would cause the quantum level elevators to disable their floor selecting controllers if they arrived a…Game update5 May 2021Minor Update - 1.2.6New Content · Added some particle and lighting effects to the new final level Fixes and Optimizations · Fixed a bug introduced into some filter graphs in the last update which prevented them from updating · Fixed some small collision issues in two different levels · Made it harder to jump on top of analog filter circuits · Fixed a typo changing "virtical" to vertical · Fixed an unintended chang…