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All But WeakEventsAll But Weak: v0.5 - Elementals
In-game event

All But Weak: v0.5 - Elementals

All But Weak · published 14 Aug 2026, 07:59 UTC · build 24729490

All eventsPlayers around this dateRead on Steam

Multiplayer (Experimental)

  • Play through the Ascent together with up to 4 players, online over Steam.

  • Each player picks their own skin and readies up before the run starts.

  • Everyone plays the same run: same seed, rooms, enemies, and drops.

  • The Forge: each player gets their own independent upgrade room and quest.

  • Experimental: still in active development, expect crashes and instability.

New Content

  • Play Again: added quick restart option to game over screen and pause menu.

  • Enemy Biomes: enemies are now tied to specific biomes.

  • New Enemies: added dozens of new enemy types across every biome.

  • New Elites: added for Arcane, Holy, Shadow, and Elementless.

  • Enemy Abilities: added 12 new abilities.

  • Run-End Report: added detailed combat statistics screen at the end of each run.

  • New Achievement: Couch Potato.

  • New Achievement: Power Nap.

Quality of Life

  • Enemy Bullets: now render as rotating squares, so hostile shots are easier to recognize.

Balance

  • Enemy Discovery: reveal chance for an enemy is now 20%.

  • Armor of enemies can now be destroyed.

  • Hook attacks now end with a radial burst of bullets.

  • Enemy shield walls now shatter after 3 hits.

  • Shield-casting enemies are now capped at 1 per room.

  • Ground slam ability cooldown increased from 5.5s to 9s.

  • Teleporting enemies now have a longer telegraph before blinking (0.3s to 0.6s).

  • Artillery enemies no longer have an AoE explosion attack.

Bug Fixes

  • Fixed missing translations in the pause menu across all supported languages.

  • Fixed enemy ability flying forever past its max range instead of despawning.

  • Fixed enemy pull attacks barely dragging you in.

  • Fixed Fragile ("Start with half HP") also halving HP gained from every source for the rest of the run.

  • Fixed enemy telegraph lines not matching actual attack range (dash, hook attacks).

More from All But Weak

Other announcements

All events
All But WeakGame update28 Jul 2026Patch v0.481New Content · New achievement: Cartographer, awarded for discovering every room type. · New Skin: Cartographer (8000 Coins). Starts with a Collector Drone, an Electromagnet, and Kinetic Boots. · New achievement: Exposed and Alive, awarded for reaching floor 10 with the Exposed mark active. · New Skin: Feral (20000 Coins). No shield, ever. HP regen doubles for a few seconds after every landed hi…All But WeakGame update22 Jul 2026Patch v0.413Quality of Life · Healing rooms now pull in leftover coins after clearing · Smite Module: Gravity Wave upgrade's pull field radius reduced from 200 to 100. · Removed Items: Flamewall Emitter, Tide Ring, and Void Pulse. · The Luminarch: Herald, Magus, and Archon minions have less HP, and Heralds heal it for less. · Kinetic Module: Overload upgrade's Bounce gain reduced from 10 to 5. · Volt Colos…In-game event21 Jul 2026All But Weak: v0.4 - The ForgeForge · New Room: The Forge. · Weapons now have a permanent level that carries across every run. Pick an unleveled weapon at the Forge to take on a quest for it. · Finish a weapon's quest and turn it in at the Forge for a permanent upgrade. Every weapon module has its own unique upgrade. · Weapons: Your gun now fires from chambers in a fixed order. Picking up a weapon loads its round into a cha…