
Two hotfixes in one day! This one takes a bit of the work out of finding a good match. Since Misfire runs on a player-hosted system the quality of a match is entirely dependent on the connection quality of the player who is hosting the server, and their relative geographical distance to you. This comes with many limitations but it is the only option a solo dev such as myself has. So with this update I've tried to make the quickplay system look for matches that are more likely to be closer to you, and thus provide a better game experience. Here's the full list of gameplay improvements and bugfixes for this hotfix: