Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Misfire›Events›Update 1.5.1: Points System Improvements
In-game event

Update 1.5.1: Points System Improvements

Misfire · published 7 years ago

All eventsPlayers around this dateRead on Steam

Here's a smaller update that follows up to yesterday's introduction of the points system. Lets just get right to it!

Changes, Fixes, and Additions:

  • Added a small notification during gameplay when you die or get a kill. It displays info on whether your got a kill or died (duh) and how many points were gained or lost. Without any indication, the points system could have been a little confusing at first, but this new feature should mitigate that effect
  • Updated the Scattergun sound to be less repetitive by adding random, slight changes to the pitch of every shot
  • After popular request, random respawns have been added! This is another change that I should have done a long time ago but never got around to
More from Misfire

Other announcements

All events
In-game event27 Dec 2019Update 1.5.2: New Powerup and Achievement FixesThis one's a small but mighty update, so lets jump right into it: · Added the Infinite Fuel powerup to the random item spawns. As the name suggests, it gives you unlimited jetpack boost for the duration of the item · Removed some problematic achievements · Made some tweaks to a few UI elementsMajor update29 Nov 2019Update 1.5: The Points SystemThis update completely overhauls the way a match of Misfire is played. The "last-man-standing" game mode has been replaced with a new and much better points-based system (detailed below). These changes reinforce the casual and friendly nature of the game by allowing players to participate in the entire match thanks to the removal of limited lives. This is an overdue change that goes a long way…In-game event7 Nov 2019Release Hotfix #4Along with the more bugfixes, this patch makes some tweaks to how matchmaking works to better suit the game's intent to be played with friends. Changes and fixes: · Hid the Quickplay menu. With the low volume of players that Misfire receives, this feature just makes no sense and doesn't really help you get into a match with your friends. Sometimes less is more, considering the server browser te…