Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Misfire›Events›Update 1.5: The Points System
Major update

Update 1.5: The Points System

Misfire · published 7 years ago

All eventsPlayers around this dateRead on Steam

This update completely overhauls the way a match of Misfire is played. The "last-man-standing" game mode has been replaced with a new and much better points-based system (detailed below). These changes reinforce the casual and friendly nature of the game by allowing players to participate in the entire match thanks to the removal of limited lives. This is an overdue change that goes a long way in improving Misfire's level of polish and cohesiveness.

The Points System:

  • Your placing (ie. 1st, 2nd, 3rd, or 4th place) is now determined by points
  • You start with 0 points
  • A kill rewards 2 points, while a death subtracts 1
  • Your minimum score is 0, so dying with 0 points won't subtract any more
  • The player with the most points at the end of 5 minutes wins
  • If two or more players have the same amount of points, they will be tied
  • Last man standing and limited lives are gone! You can now die and respawn throughout the entire duration of the match

Full List of Changes and Improvements:

  • Overhauled Misfire's game rules with the new Points System
  • Gave the Perpendivolver a slight damage buff from 15 to 18 damage per shot
  • The text beside the health bar now displays your health percentage instead of a life counter
  • Added lighter gray tones to the empty parts of the health, fuel, and item bars for enhanced readability
  • The match timer is now in the top right, is much bigger, and has a new descriptive icon
  • Fixed some replication bugs
More from Misfire

Other announcements

All events
In-game event27 Dec 2019Update 1.5.2: New Powerup and Achievement FixesThis one's a small but mighty update, so lets jump right into it: · Added the Infinite Fuel powerup to the random item spawns. As the name suggests, it gives you unlimited jetpack boost for the duration of the item · Removed some problematic achievements · Made some tweaks to a few UI elementsIn-game event29 Nov 2019Update 1.5.1: Points System ImprovementsHere's a smaller update that follows up to yesterday's introduction of the points system. Lets just get right to it! Changes, Fixes, and Additions: · Added a small notification during gameplay when you die or get a kill. It displays info on whether your got a kill or died (duh) and how many points were gained or lost. Without any indication, the points system could have been a little confusing…In-game event7 Nov 2019Release Hotfix #4Along with the more bugfixes, this patch makes some tweaks to how matchmaking works to better suit the game's intent to be played with friends. Changes and fixes: · Hid the Quickplay menu. With the low volume of players that Misfire receives, this feature just makes no sense and doesn't really help you get into a match with your friends. Sometimes less is more, considering the server browser te…