ThreatGEN: Red vs. Blue
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | MAJOR UPDATE! Malware, Ransomware, Improved Incident Response, and More! WHAT’S NEW? This latest update represents a pivotal milestone for ThreatGEN® Red vs. Blue. All of the core features and mechanics are now in place for both the game version on Steam as well as the professional platform version. Moving forward, our development efforts will focus on enhancing the entire educational experience with eLearning content and curriculums that support the game, labs and… | 7927562 | |
| Major update | Red vs. Blue Q2 2021 Update (Version 1.6) is Live! The long-anticipated version 1.6 update is live, and it’s not just bug fixes! It is packed with features for improved player experience, replay value, and professional edition enhancements! Leading the pack are new environments and content. Players are no longer limited to the same network environment every time they play. They can now select from 3 different environments, with more on the way… | — | |
| Major update | Red vs. Blue version 1.5 is now live! The scheduled 1.5 turned out to be so big with so many features that we ended up having to split it up. So this 1.5 is the first half, focusing on player experience enhancements, and then in a few weeks we will release the other half as 1.6, focusing on replay value enhancements. Yes, we are completely skipping minor versions of 1.5 and going straight to 1.6! So what's in the 1.5 update? · Seve… | — | |
| Major update | ThreatGEN® Red vs. Blue 90-Day Features Roadmap Sugarland, Texas (April 6, 2021) – ThreatGEN, an OT cybersecurity firm and creator of the ThreatGEN® Red vs. Blue Cybersecurity Gamification platform, announced today their 90-Day and 2021 features roadmap. Having recently released an important foundational update (1.4.2) that implemented and upgraded necessary “back end” engine components, the stage is now set for a list of highly requested ma… | — | |
| Game update | Red vs. Blue Update 1.4.2 is Live! This update did feature minor visual enhancements and bug fixes, but most changes were on the back-end to prepare for major feature updates coming in 1.5 and later in 2021. Overview of these changes: Universal: · Several minor bug fixes (non-critical) · Minor visual enhancements · Major engine upgrade · Major networking infrastructure update · Major performance optimizations Pro Edition: · Down… | 6427589 | |
| Game update | 1.4.1 Hotfix Minor visual updates · Minor non game impacting bug fixes · AI balancing adjustments | — | |
| Sale | ThreatGEN® Red vs. Blue Winter Sale is Coming! ThreatGEN® Red vs. Blue will be 50% off starting this week! Just In Time for Christmas! Stay tuned for more big announcements on things to come in the first quarter of the new year! We are making several improvements to the Steam and professional editions. Here's what you can expect in 2021! · In-game tutorial · Video walkthroughs · More network maps · Single player campaign · More actions and… | — | |
| In-game event | The 1.4.1 Update is Live Summary The 1.4.1 update provides many visual and textual fixes and updates to the user interface, as well as enhancements to performance and game balance. However, the primary focus of this update is the implementation of user analytics for Professional, Education, and Enterprise Edition licensees. (For more information, visit our website: ) The analytics roadmap has two levels. Level 1 Analyt… | — | |
| Sale | Black Friday / Cyber Monday Sale! It's Our Annual Black Friday / Cyber Monday Sale! ThreatGEN: Red vs. Blue will be 50% off on Starting today! Sale starts now and lasts through November 29, in anticipation of the 1.4.1 update, which will include: · Minor bug fixes and visual updates · Feature updates (details coming soon) · Pro version player/game analytics and other pro feature enhancements AND... we will be releasing on Andro… | — | |
| Game update | 1.4 Hot Fix We had to release a hot fix today for a minor bug. Some test values for the resources were passed to the live build. The default should be $50,000 and 3 staff for the blue team, and 5 resources for the red team. Instead, the test values passed were $350,000 and 33 staff for the blue team, and 33 resources for the red team. The hot fix has fixed these default values in the settings but you might… | — | |
| Major update | The Long Awaited 1.4 Update Has Arrived! It’s official! The long awaited 1.4 update has been released! This updated has tons of new features and visual enhancements that increase the player experience and overall depth of the game. Summary This is a major feature update intended to increase the depth and real-life correlations of the game as well as improve the overall player experience. In addition to bug fixes and graphical enhancem… | — | |
| In-game event | Update 1.4 is Around the Corner Happy 2020! Our first update of the year (1.4) is just around the corner. We have some really big feature updates and even a few mechanics updates that are all meant to improve overall strategic depth, provide more cybersecurity real-world concepts, and improve the overall experience (both game play and learning). Summary of upcoming updates: · Double the amount of actions from both Red Team an… | — | |
| In-game event | Update 1.3 Release Notes Update 1.3 Release Notes: Features · Added the ability to see more information after a win/loss such as compromised assets and remaining vulnerabilities · Red Team asset discoveries are now placed randomly on "the board", removing the Red Team advantage of already knowing the network layout · Red Team can now move (drag and drop) discovered assets around "the board" to where they see fit · Red… | — | |
| Sale | Cyber Monday Sale! The Cyber Monday sale will start on noon at Monday instead of at midnight. Either there is either a glitch or date/time didn't get entered correctly. The way the Steam system works, we can't go back and change it. So here are the current sale details: ThreatGEN: Red vs. Blue will be 50% on Cyber Monday. Sale starts at 12:00 PM (noon US/Central) Monday morning. Update 1.2.1 will also be released… | — | |
| Sale | Cyber Monday Sale! ThreatGEN: Red vs. Blue will be 50% on Cyber Monday! Sale starts at 12:00 AM Monday morning (Sunday night)! Update 1.2.1 will also be released. Stay tuned for details! | — | |
| Major update | Single Player Is Here! Update 1.2 Release Notes Update 1.2 introduces the highly anticipated single player mode as well as several feature updates and bug fixes: · Added resource cost display to the action tree (action menu) buttons · Made vulnerability remediation targeted (asset specific) · Made incident response targeted (asset specific) · Increased the length of time that the remote user stays "logged in" · Updated the targeting visual t… | — | |
| Game update | Update 1.1.2 Release Notes and Bug Fixes Version 1.1.2 Release Notes: · Fixed the Mac OS crash and UnityPlayer.dll crash · Fixed DoS'd SIEM and IDS Agents % to be discovered (once DoS's or compromised they would not be noticed by monitoring. Now there is a % chance monitoring still picks them up) · Fixed a FW host scan discovery issue (FW 2 and 3 could not be host scanned by some assets) · Fixed assets status after segmentation issue… | — | |
| Game update | Update 1.1.1 Release Notes and Bug Fixes Version 1.1.1 Release Notes: · Fixed an exception that caused internet games to lock when the "Change Default Credentials" action has completed · Fix a regional separation issue preventing players from seeing other players and games from different global regions · Added minimum value boundaries to the starting resources settings, preventing abnormal behavior resulting from changing the starting… | — | |
| Community | Looking for Online Matches? Having problems finding an online match? You're in luck! We are working on improving the internet game lobby ASAP to make it easier to see who is online and find a match. In addition, we have just launched our Discord Server! Just search for ThreatGEN or click HERE to join the channel. Stay tuned! More info to come... | — | |
| Community | Now That We've Launched, What's Next? Not everything makes the first version and not everything always goes as smoothly as expected at launch. So, now that we've launched, what's next? Well, we've had a few bugs reported that weren't caught before release. Mostly odd things when players try odd things and a couple of annoying behaviors. We'll be getting those fixed immediately. There was also an issue reported with UnityPlayer.dll… | — | |
| Game update | Patch update v1.1 Bug Fix: The Action log button not working after a turn time out fixed. Button will no longer go inactive. If players find other bugs please report them to our bug reporting post or to [email protected] and we will jump on finding a solution for it ASAP. Thanks and Happy Hacking, ThreatGEN Development Team | — | |
| Community | We are finally launching! It has been a long road and we busted our release date, but we're finally there. The game is in final review by Steam and we should be launching in the next few days. Once we launch, there is still much more planned. We will be announcing our plans for DLC, updates, scenarios, and much more in the very near future. Some of these plans include free downloads such as new networks, environments, s… | — | |
| Community | Release Date - Status Update Long story short, our ship date is slipping a bit. We know this happens often in the gaming world but still angers fans and everyone anticipating a new release. For that, we are sincerely sorry. This being our first release, we wanted to make sure we release a quality game free of as many bugs as possible. That said, we have some pretty big features we are trying to tidy up and eradicate some p… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.