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ThreatGEN: Red vs. BlueEventsSingle Player Is Here! Update 1.2 Release Notes
Major update

Single Player Is Here! Update 1.2 Release Notes

ThreatGEN: Red vs. Blue · published 19 Nov 2019, 17:20 UTC

All eventsPlayers around this dateRead on Steam

Update 1.2 introduces the highly anticipated single player mode as well as several feature updates and bug fixes:

  • Added resource cost display to the action tree (action menu) buttons
  • Made vulnerability remediation targeted (asset specific)
  • Made incident response targeted (asset specific)
  • Increased the length of time that the remote user stays "logged in"
  • Updated the targeting visual to an animated target rather than just turning the asset green
  • Added an alert sound when it is your turn
  • Updated how SIEM/IDS Sensors behave when discovered as being controlled or denied. Once they are discovered, they stay discovered
  • Made the "grayed out" more obvious for the "end turn" and "+" buttons
  • Mute button now mutes all sound and not just the background music
  • The yellow "+" button no longer shows on action buttons (in the action tree) if they are not available to play
  • Adjusted the prerequisite for system hardening
  • Added "A.I. Behavior Setting" (starting seed) in settings, which controls the random number generator for the games initial starting configuration (vulnerability placement). This ensures that groups of teams start with the same configuration for training and events
  • Tightened up game mechanics for DoS, making sure that a denied asset overrides any other abilities/actions on that asset until the DoS is cleared
  • Player will now lose money each turn that they have an asset in a denied state
  • Added a "negative milestone" that lets the player know of the new denied asset penalty
  • Fixed pivoting issues related to social engineering as well as the remote user
  • Fixed a bug related to firewall visibility when port scanning in certain zones
  • Fixed a bug where successful social engineering wasn't making some assets visible upon compromise
  • Fixed game restart sync bug in internet games
  • Fixed a bug that allowed players to end their turn when it wasn't their turn (breaking the game)
  • Fixed games not reporting to the leaderboard (live events only)
  • Fixed "play for score" win condition not working properly
  • Fixed turn timer reset issues
  • Fixed remote user behavior bug (consistency between red team and blue team)
  • Fixed bug that allowed players to play actions from the action tree when it is not their turn
  • Fixed re-targeting bug (selecting a target, removing it, then re-selecting it caused scan to return "unsuccessful")
  • Fixed a bug that caused the action cards to get out of sync
  • Fixed "code review" bug that wasn't actually finding vulnerabilities, it was just buffing overall defense
  • Fixed a bug that never allowed the yellow shield to show over the Radio 2 asset (for blue team)
  • Various minor visual and audio tweaks
More from ThreatGEN: Red vs. Blue

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ThreatGEN: Red vs. BluGame update12 Oct 20221.10.4 Release NotesVersion 1.10.4 released quickly after 1.10.3 to provide needed hotfixes. We were also able to add a few more feature improvements. This is expected to be the last minor update before 1.11 ships with some exciting upgrades! Version 1.10.4 Release Notes Fixes • RVB1-1084 Internal Vulnerability Assessment has the requirement of implementing Asset Inventory • RVB1-1083 Internal Penetration Test has…ThreatGEN: Red vs. BluGame update10 Oct 20221.10.3 Release NotesWhile we prepare for our big 1.11 release, we have been working diligently on regular fixes and minor upgrades! Version 1.10.3 Release Notes Fixes • RVB1-1037 Typo in "PNL dropped to 25%" notification • RVB1-1034 Malicious USB Created notification text still has the old location listed (as next to the end turn button) • RVB1-1030 SCADA HMI on MFG should have the IP address of the field zone aft…ThreatGEN: Red vs. BluGame update1 Sep 20221.10.2 Release NotesWhile we prepare for our big 1.11 release, we have been working diligently on regular fixes and minor upgrades! Version 1.10.2 Release Notes Fixes • RVB1-980 Mismatch between win condition in multiplayer games with the Blue Team Damaged Their Own Process win condition • RVB1-976 Turning off Damage ICS Process win condition causes PnL win condition to silently turn off • RVB1-959 ICS Security Mo…