Doughlings: Invasion
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
3Aug 2019
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
3Aug 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Doughlings: Invasion Developer Diary – Part 5: Controller Hello and welcome to the fifth developer diary for Doughlings: Invasion. We wrote some cool stuff at other dev diaries. So you might want to check them out too! Today we would like to talk about controls of Invasion and our point of view to controls. Control Them All Unlike the other dev diaries for Doughlings: Invasion, today we talk about more technical stuff. Unity's input interface wasn't e… | — | |
| Community | Doughlings: Invasion – Developer Diary Part 4: Multiplatform Hello and welcome to our 4th developer diary about Doughlings: Invasion. We talked about visual approach, design approach and sound design so far. Today, we will talk about multiplatform development. We hope that you can find something useful in this dev diary. Where Were We? To talk about our knowledge and experience about Doughlings: Invasion we have to talk about our first game Doughlings: A… | — | |
| Community | Doughlings: Invasion Developer Diary – Part 3: Music and Sound Design Hello and welcome to our third development diary. We mentioned the design and visual approach so far. Today, our topic is Music and sound design. As you know sounds in the game are one of the most important things. If you don't have proper sounds and music every masterpiece game could be a disaster. So... Let's begin, An Old Tune We received lots of feedbacks from Doughlings: Arcade about sound… | — | |
| Community | Doughlings: Invasion Developer Diary – Part 2: Visuals Hello again! Last time we talked about design approach of Doughlings: Invasion. This time we want to talk about how we approached the visual side of Invasion. Let’s dive in and see what changed since our first game Doughlings: Arcade and affect Doughlings: Invasion! What We Did As we said in the previous blog, the concept of Doughlings: Arcade designed in the mid-’00s and graphics made in 2012.… | — | |
| Community | Doughlings: Invasion Developer Diary – Part 1: Game Design Hello! It’s been a while since we published a dev diary but we are making our second title these days and we want to talk about it. Our second game will be in Doughlings universe also and we named it Doughlings: Invasion. A bold name isn’t it? This time we tribute another arcade classic; Space Invaders. We implemented new mechanics and visuals to an old friend. Why we choose Space Invaders is q… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.