NewsMaking Windows Defender happy again———16620926
Game update · published 5 Dec 2024, 18:22:59 UTC
Making Windows Defender happy again
The false positive reported by some antivirus software has been professionally fixed. I had to roll back the game engine 1 year and 1 month back, because nothing else helped. Your AV software should now be happy but I'm not sure the game itself will be stable - a considerable amount of work and bug fixes had been discarded in order to please the Windows Defender. Sorry for the inconvenience. -…
NewsVirus in the game (a recent false positive)———Community
Community · published 18 Nov 2024, 17:35:45 UTC
Virus in the game (a recent false positive)
Just letting you know I am aware about the fact your antiviruses currently go crazy and report a trojan virus in the game. Don't worry, there's none, and this issue has affected other games which are using recent versions of LWJGL (the same thing Mojang used once, yes). Infinitode uses LibGDX 1.12.1-SNAPSHOT (roughly the same as 1.13.0) and it is affected by the issue highlighted on their websi…
In-game event · published 14 Oct 2024, 22:07:58 UTC
Update 1.9.2
This minor update brings one last Infinitode 1 feature which has been missing in this game - the "bonus enemies" (or "star enemies" - see this wiki page if you've missed it ). It took a while to introduce them in Infinitode 2, because I had to come up with a better implementation and could not just copy them from the previous game. Those enemies were both satisfying and annoying - they gave gre…
Bug fixes and stability improvements, mostly. Changelist: · Fixed many rare bugs causing crashes and game instability · Fixed: users with non-english usernames were unable to launch the game on Windows · Attempt to fix the game not launching on some AMD GPUs · Selected abilities are now synchronized with the cloud and are not stored as a device-specific setting · Rare - Legendary cases and blue…
NewsUpdate 1.9.0 and the start of Season 3———15203334
Major update · published 30 Jul 2024, 21:43:25 UTC
Update 1.9.0 and the start of Season 3
The update which took a year of development is finally here! Click here to read the same announcement in our blog with a slightly better formatting. It focuses on a much better balance and some new gameplay features. Modding support has also been improved and we are steadily moving to something big . Note: if your progress has not been automatically migrated from the previous version of the gam…
NewsOpen Beta Test has ended and Season 2 ends soon———Community
Community · published 29 Jul 2024, 14:30:45 UTC
Open Beta Test has ended and Season 2 ends soon
Hi! In case you've missed the news on our Discord server: - Season 2 ends today and the server will stop receiving replays from version 1.8.10 - Update 1.9.0 will go live in a couple days! I'll make a proper announcement of the update once it is ready to be played, please stay up to the news. Thank you!
Hi everyone! Season 3 update 1.9.0 can now be downloaded from the Beta branch called "1.9.0-obt" (Game -> Properties... -> Betas -> Beta participation)! This version is linked to the Beta server and won't affect your main server-side progress, but please make sure you've saved your progress to the cloud before you switch to this version as it will overwrite your local files. A complete list of…
In-game event · published 11 Jul 2023, 10:27:44 UTC
Update 1.8.10
List of changes: Quality of Life · Items can now be marked as favorite in the inventory. Marked items can not be sold / prestiged · Depleted sources are marked on custom maps, added a Depleted node hint to the Miner menu · Added a "holdable button" mark to the buttons you can hold · Added tooltips for buttons / icons you may have not known about · Latest news won't show up immediately when play…
In-game event · published 20 May 2023, 13:02:01 UTC
Update 1.8.9
This is basically an organizational update before we start working on the seasonal update and new content. In addition to the list of changes, we have some important news for you. List of changes: · (iOS) Equalizer tile now visible on iOS but will generate random spectrum (platform's limitation). It will also show a random spectrum when music is turned off on any platform. · (Dev mode / modding…
In-game event · published 4 Apr 2023, 16:58:51 UTC
Update 1.8.8
List of changes: · Fixed 25 bugs · Added new experimental features: · "Multithreaded rendering" may help increasing FPS in a projectile-heavy scenarios · Graphics scale can be used to reduce the load on your GPU · Clean detailed mode adds transparency to the projectiles and particles so you can see the map through them · Rendering performance improvements · (Android) Added new rewarding ads pro…
In-game event · published 24 Aug 2022, 18:33:54 UTC
Update 1.8.7
List of changes: · Optimised code of Miners, most noticeable on 6.3 endless · Greatly optimised collision detection code, up to 2.5x better UPS in end-game endless runs · Changed default main menu music (some players complained about harsh and loud sound of Cherish), you can switch it back through the music player · Removed "Community maps" button, more info below · Developer mode research is n…
In-game event · published 28 Jan 2022, 23:02:27 UTC
Update 1.8.6
List of changes: · Fixed: windstorm ability did not affect some enemies · (Android) Fixed: music stopped to play shortly after game launch · Added game version to the list of cloud saves, made buttons a bit larger. Game now properly chooses the latest cloud save to load · Improved game stability in case of server issues · Crafting price discount is now applied to every item and not the final am…
In-game event · published 21 Dec 2021, 19:51:03 UTC
Update 1.8.5
Thank you for taking part in our last vote! Results can be viewed here: Poll results This update should help with the following voting list items: 2. Resetting quests for Prestige - now the game requires fewer quest resets 3. Slow Prestige Ticket farming - up to x2.45 faster Prestige Ticket farming; excess loot will be automatically converted into Prestige Dust during the run 6. Stage 6 late ga…
We are happy to announce that Infinitode 2 will become completely free to play at October 14th , and will stay free forever! Update 1.8.4 will be released at the same moment for all of the platforms, bringing some quality of life changes: · Timers will be removed completely , even for the players who don't own Double Gain. No more encrypted chests and crafting queue, only instant gameplay. · Do…
In-game event · published 23 Jun 2021, 08:33:21 UTC
Update 1.8.3
Fixed: Poison cloud ability of Venom tower did not deal any damage · Added "Next frame" button which appears when the game is paused without slow motion setting · Portals and Bases won't appear as a regular loot if you already have more than 500 items of such type. They will be replaced with tiles of the same rarity (Platforms, Cores etc.) · Added more info to the menu of Bounty modifiers · Add…
In-game event · published 24 May 2021, 13:59:23 UTC
Update 1.8.2
Added Vietnamese and Indonesian translations · Crafting queue size and case decryption research now give additional bonuses · (Steam) Fixed: desync check did not work with Java 16 · Quest "Kill 400 enemies with Splash" replaced with "Kill 1000 enemies with bullets" on level 1.b1 · Fixed incorrect amount of chests given for the quest on level 6.2 · Random tile / barrier packs now open 5 times fa…
In-game event · published 10 May 2021, 19:54:16 UTC
Update 1.8.1
We all want to play better games, but sometimes it is not always clear what should be done with them. You've been heard, and your feedback has been taken into account. Yes, Infinitode 2 has been a f2p game for years, and it is hard to change that, but I hope this update will push the game in a proper direction. List of changes - Completely removed chests decryption / crafting timers, now all of…
Thank you for being here! The game is out on Steam, iOS and Android. The release was a bit rough but overall it is better than it could be. I'm aware of the problems that some of the players have experienced and will do my best to fix them - please continue reading to know more, this is a sort of FAQ for the early game versions. I'm already working on the bug fixing update, but it'll take a cou…
Thanks to the cool Steam feature called Playtest, everyone can join the Open Beta test and run the game right away. You no longer need to receive keys or wait for approval of applications, just click on the Playtest button and download the game! If you want to help us testing the game or just want to evaluate it, now is a perfect time to do that. Important notes: · This is still a Beta version…
Open Beta test has begun! We plan to complete the test in 2-3 weeks and start releasing the game on all platforms. The test will take place among a limited number of players. Read more about the Open Beta and apply to participate
Hey everyone, it's finally that time. I am thrilled to say Public beta will begin within the next week on Android... alongside iOS and Steam. That's right, cross platform support is finally here. Leaderboards will be shared across platforms, but usual region-specific restrictions will still apply. Translation systems have been updated and some of you are already contributing, but we would great…