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Infinitode 2NewsFree to play!
Community

Free to play!

Infinitode 2 · published 6 Oct 2021, 17:58 UTC

All newsPlayers around this dateRead on Steam

We are happy to announce that Infinitode 2 will become completely free to play at October 14th, and will stay free forever!

Update 1.8.4 will be released at the same moment for all of the platforms, bringing some quality of life changes:

  • Timers will be removed completely, even for the players who don't own Double Gain. No more encrypted chests and crafting queue, only instant gameplay.
  • Double Gain: Will now not only double Green Papers and Resources but also daily quest rewards and all non-tile item drops.
  • Free Steam version of the game won't give Double Gain automatically. It should become available as a one-time optional purchase in the future (just like on Android / iOS)

We hope you will enjoy the changes. The one-week delay is here to make everyone aware of the upcoming changes in advance.

Thank you for playing and supporting Infinitode 2! We'd be happy to hear your thoughts in the comments.

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Game update5 Dec 2024Making Windows Defender happy againThe false positive reported by some antivirus software has been professionally fixed. I had to roll back the game engine 1 year and 1 month back, because nothing else helped. Your AV software should now be happy but I'm not sure the game itself will be stable - a considerable amount of work and bug fixes had been discarded in order to please the Windows Defender. Sorry for the inconvenience. -…Community18 Nov 2024Virus in the game (a recent false positive)Just letting you know I am aware about the fact your antiviruses currently go crazy and report a trojan virus in the game. Don't worry, there's none, and this issue has affected other games which are using recent versions of LWJGL (the same thing Mojang used once, yes). Infinitode uses LibGDX 1.12.1-SNAPSHOT (roughly the same as 1.13.0) and it is affected by the issue highlighted on their websi…In-game event14 Oct 2024Update 1.9.2This minor update brings one last Infinitode 1 feature which has been missing in this game - the "bonus enemies" (or "star enemies" - see this wiki page if you've missed it ). It took a while to introduce them in Infinitode 2, because I had to come up with a better implementation and could not just copy them from the previous game. Those enemies were both satisfying and annoying - they gave gre…