Zero Caliber VR
Playing now
1−1 vs. yesterday
0.1%of peak
All-time peak
1,175Jul 2019
Playing now
1−1 vs. yesterday
All-time peak
1,175Jul 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | YOU DID IT | 35K wishlists and counting - launch price dropped to $24.99 Hey everyone, You’re all absolutely amazing, did you know that? Thanks to our joint efforts, we’ve officially passed 35,000 wishlists , which means we can drop Zero Caliber 2’s launch price to $24.99 (down from $29.99)! It’s all thanks to YOU. The VR community really is something special. ❤️ We’re not setting crazy expectations, but hitting, or even getting close to 45K would be absolutely wild… | — | |
| Community | CAMPAIGN OVERVIEW | Take a look at all 12 Campaign missions of Zero Caliber 2 Hey everyone, We’re just a couple of weeks away from Zero Caliber 2’s Steam release , and it’s finally time to show you what we’ve been cooking up. We’ve talked a lot about how much work went into building one of the most varied and action-packed VR shooter out there - now it’s time to prove it. Our latest devlog features gameplay snippets from all 12 campaign missions , each with its own uniqu… | — | |
| Community | ALMOST 35K WISHLISTS | $24.99 launch price in sight. Let's send it! Hi there, just a quick update: We’re closing in on 35,000 wishlists ( currently at 34.295 ), which honestly feels surreal in today’s VR landscape. Let’s be real: it’s not the easiest time to be making VR games. The big players aren’t exactly making it simple for indie teams to thrive, and yet here we are, thanks to all of you . We never imagined we’d be anywhere near this number before launch.… | — | |
| Community | GIVEAWAY Round 2 | Win 2 copies of Zero Caliber 2! Hey everyone, Our last giveaway post kinda got buried under all the news that followed - so we’re doing Round 2 to give everyone a fair shot! We’re giving away 4x2 copies of Zero Caliber 2 Remastered - that’s four lucky winners , each getting a copy for themselves and one for their Co-op partner of choice. Important: If you already commented on the previous giveaway post, you’re still in the ra… | — | |
| Community | GAMEPLAY OVERVIEW | Everything You Need To Know About Zero Caliber 2 Hey everyone, We just dropped a new devlog going through everything you need to know about Zero Caliber 2. I made sure to put in never-before-seen gameplay footage - I would totally watch it if I were you! (Or read it below - I included pics to illustrate the awesomeness.) If you'd prefer to read up on what's waiting for you in our most ambitious game yet, here it is in written form: ▶ INTRO We… | — | |
| Community | 30K DOWN, 5K TO GO | $24.99 launch price within reach. Let's send it! Hey everyone, We're about to hit a huge milestone: 30,000 wishlists for Zero Caliber 2 ! That means we’re only 5K away from the next step in our wishlist campaign - and if we get there before launch, we’ll be able to drop the launch price to $24.99 ! For us as a small indie team, this is massive. Zero Caliber 2 has the scale and feel of a big-budget shooter, but it’s being built by a handful of… | — | |
| Community | ANNOUNCEMENT | Zero Caliber 2 is launching on OCTOBER 30! Hey everyone, We’ve been heads down for months pimping and enhancing the gameplay, graphics, effects, pushing through bug lists, adding new features and testing like maniacs. The Release Candidate build is in its final stretch , and unless something truly wild happens, this is it - release day is locked . Zero Caliber 2 is dropping on October 30. Why are we so excited? Because PCVR doesn’t get… | — | |
| Community | WISHLIST BONUS | Here's how to claim your limited MP5 skin! Hey all, We're entering the finish line - Zero Caliber 2's release is around the corner! And we've almost reached our next wishlist milestone already - HUGE thanks to everyone who contributed! But that's not all. We're giving a very special, limited time MP5 skin to everyone who wishlists the game! It has its own water splash effects and everything. Here’s how to claim your reward: · Wishlist Z… | — | |
| Community | MILESTONE REACHED ($29.99 -> $26.99) | An update on our social experiment! Hey friends, How's it going? Here's a little update on our social experiment: We're making good progress - our initial milestones however might've been a little bit too optimistic, so we lowered the numbers. And with that, we've already reached our 1st milestone , so our launch price dropped to $26.99! Can we go even lower? 35K would be a dream come true! Here’s how you can contribute: · Wishli… | — | |
| Community | SOCIAL EXPERIMENT | Help us lower the launch price! Hey everyone, There aren't many Co-op VR games releasing nowadays, but we're here to change that! As you can tell, we’re currently trying to spread the word to keep our momentum going. We're ready to drop Zero Caliber 2 Remastered's launch price if we hit certain wishlist milestones! As a self-funded indie team fighting to keep native PCVR (and our studio) alive ( especially the single/Co-op/Pv… | — | |
| Community | GIVEAWAY | Win 2 copies of the upcoming Zero Caliber 2 Remastered shooter! Hey everyone, A lot of you have been with us since the Zero Caliber VR days. You helped our small team build and shape this franchise into what it became - one of the very few VR shooters with full single player, Co-op, and PvP support. We haven’t forgotten that. So here’s a little something for y'all ahead of the Zero Caliber 2 Remastered launch: We’re giving away 2 copies of the game - one fo… | — | |
| Game update | Zero Caliber Update - Wireless Streaming and Compatibility Fixes Hey everyone, We’ve rolled out a build that addresses the major compatibility issues many of you have asked about - including fixes for Virtual Desktop , other wireless streaming methods, and various HMD/controller setups (especially on Quest). We've had the build on our experimental branch for a while, and it looks like nothing major came up. Thanks everyone who jumped in and tested it! If the… | 19417381 | |
| Game update | [Experimental] Update - Virtual Desktop and Compatibility Fixes Hey everyone, Some of you probably thought Zero Caliber was dead. Yeah, it’s been a while.. It’s old, sure, and honestly feels like it came from a different timeline at this point - but it’s not dead! It’s still holding on as one of the few VR shooters with hte complete single player, Co-op, and PvP package. And now, we're finally getting close to releasing its long-awaited sequel: Zero Caliber… | — | |
| Major update | Zero Caliber - FREE Zombies DLC is LIVE! 🧟♂️ Who Let the Zombies Out?! 🧟♂️ Hey everyone, Zero Caliber's FREE Zombies DLC is LIVE , adding an extra 1.5-2h worth of content to the base game! You can launch the zombie missions the same way you'd launch regular campaign missions - look for the 'Dark Ops - Zombies' maps! Before going into details, here's everything we packed into this update: 🗺️ Three Brand New Maps 🔫 Limited Ammo 🎰… | 12472224 | |
| Community | Get ready to be spooked - ZOMBIES are coming on the 19th of October! Hey folks, We've been working on a fan-service 🧟♂️ ZOMBIE 🧟♀️ game mode, and we finally have an update date! Since it's spooky month, we wanted you guys and gals to be able to slaughter zombies over Halloween🎃, so we're dropping the update on OCTOBER 19th ! 🥳 🎉 Prepare for: · Limited ammo (with ammo pickups) · Solo & 2-player co-op mode (crossplay) · 3 brand new maps · 2 regular and 3 sp… | — | |
| Major update | Zero Caliber - The modding and PvP update is LIVE! Hey everyone, I pressed it. I pressed the update button!!! Modding, cross-play PvP and tons of QoL stuff. Buckle up, we have a lot to go through! MODDING Ever dreamt of building your own single player/Co-op missions and PvP maps ? Now you can build anything you want in Zero Caliber through mod.io (and Unreal Engine)! Full guide here: + on our Discord server: Worry not, you can also sit back (or… | — | |
| Community | Zero Caliber - PvP, modding and QoL improvements dropping on 20 July! Hey folks, WE HAVE A DATE! Zero Caliber's modding and cross-play PvP update is dropping at 10am PST, July 20 ! It took a bit longer than 2 weeks, sorry for that. This date is now 140% set in stone, I will press that big green update button no matter what. ☒ Mod support (single/Co-op missions and PvP maps), ingame mod downloader ☒ PvP with cross-play support ☒ Tons of QoL and aesthetic improveme… | — | |
| Community | Zero Caliber - PvP/modding update not dropping on June 22 :( Hey VR friends, UPDATE (22/06/2023): We unfortunately had to delay the update due to a last-minute issue our QA team discovered today. After a lot of guilt-filled internal debates, we decided that we'd rather work a few more days on the build than to risk it for the biscuit. The fix doesn't seem to be deterministic, though currently it looks like we can get to the bottom of it in 1 week, 2 week… | — | |
| Community | Zero Caliber - PvP and mod support dropping within a few weeks! Hey lads, We've been pretty quiet recently, but don't worry: we're working hard to deliver the long-awaited (and promised) PvP game modes with full crossplay , and native mod support ! We're in the testing phase already, fixing and testing last-minute bugs and breaking polishing things - we expect to make a release-candidate build within 2 weeks, which means we might be able to release the upda… | — | |
| Community | Zero Caliber - Modders wanted! Hey future modders, As you may be aware, Zero Caliber will be joining the moddable games club very soon - first with modded single player/co-op missions, then PvP maps and then in the 2nd phase with weapons/other goodies. We've already opened up the modding tools for early modders - now it's time let more people in on the action! If YOU, or someone you know would like to build classic-, or craz… | — | |
| Community | Zero Caliber - Help us track down a pesky SteamVR controller binding bug! Hey everyone, but especially those who are affected by the 'SteamVR controller binding' issue, As you may be aware, we've been fixing y'all up with polish updates (based on community feedback) ever since we'd dropped the ' GRAND Update ' back in December. That update brought a LOT of significant changes and improvements to the game. We knew there'd be hiccups here and there due to the update's… | — | |
| In-game event | Zero Caliber - QoL and AI improvements, and a quick poll Hey everyone, Happy belated New Year! After a short break we're now back on track - let's open 2023 with an update powered by community feedback! We've been monitoring your feedback both here on Steam and on our Discord ever since our "GRAND" Update dropped - the following fixes and improvements are all based on y'alls' findings. In the previous build, the enemy AI could be quite annoying at ti… | 10319165 | |
| Game update | Zero Caliber - GRAND Update Hotfix #2 + mod support news Hey everyone, We've been monitoring community feedback non-stop after dropping the extremely important GRAND update - thank you all for the tremendous amount of feedback, you're all awesome! We've already pushed a hotfix out, and now here's the second one! HOTFIX #2 CHANGELOG · Added a grabbing method setting for smaller items (magazines, attachments) - you can now set it to 'trigger' · Fixed a… | — | |
| Game update | Zero Caliber - Grand Update Hotfix #1 Hey everyone! Thank you so much for providing so much valuable feedback about the recent megagigaGRAND update! We're really glad to see you're enjoying the "new" Zero Cal. :) We knew there were bound to be issues remaining here and there, and we were ready - we've just pushed out a hotfix based on y'alls feedback: *HOTFIX* · Tweaked Index controller grip sensitivity when picking something up ·… | — | |
| Major update | Zero Caliber - the GRAND update is now LIVE! Hey everyone, The day has come... Zero Caliber just got infinitely better ! The weapon handling, the vastly improved AI, new weapons, new melee feature, dedicated servers for Co-op, built-in voice chat and a TON more - you HAVE to try it to believe it! The GRAND update is now LIVE! The game has changed a lot. A LOT. We strongly believe that the gameplay got 120% better, 140 smoother and 200% mo… | — | |
| Community | Zero Caliber - Update on the update Hey gang, It's the 1st of December, and, well, the end of Fall. We promised that THE update would be dropping in November, which is.. not quite what's happening. (Although astronomically Fall lasts until 20-22 December, soooo 🙈) Jokes aside, we caught an anomaly with the save files - we don't want anyone to lose any progress or weapons, but since the new build is fundamentally different from t… | — | |
| Community | Zero Caliber - Preliminary patch notes of the next update How's it going y'all? In our latest "State of Dev", I've more or less layed down the basics of what you can expect from us in the coming weeks. Just to recap: · Code- and feature merge , bringing all the new fancy features and optimization of the standalone version back to PC without sacrificing graphics · PvP (with cross-play if everything goes as planned) · UGC/Mod support (for PvP maps at fi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.