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Zero Caliber VRNewsZero Caliber - Update on the update
Community

Zero Caliber - Update on the update

Zero Caliber VR · published 1 Dec 2022, 17:38 UTC

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Hey gang,

It's the 1st of December, and, well, the end of Fall.
We promised that THE update would be dropping in November, which is.. not quite what's happening.
(Although astronomically Fall lasts until 20-22 December, soooo 🙈)

Jokes aside, we caught an anomaly with the save files - we don't want anyone to lose any progress or weapons, but since the new build is fundamentally different from the current live version, there were bound to be save file incompatibilities. Well, we just caught one last minute, so we're currently trying to negate its effect on any existing progress.

Earlier this week it still looked like we're on track, hence why we didn't feel the need for a status update. Well, we were wrong, hence this status update. 🤡
We fixed one thing and broke a few other things (missing lighting/textures, disappearing AI, y'know, the usual). Our QA team is testing the build 24/7 making sure nothing breaks with the save files.

Watch on YouTube

That said, we know how crucial this update is, and we want it to go smooooth, so we're testing the hell out of it. Currently it looks like it's gonna be next week though - we're really really sorry for the delay, we'll update y'all once we locked down the RC build.

To get more frequent updates on updates, please consider joining our Discord server: https://discord.gg/xrealgames where we'll also be sharing early insider info about the upcoming mod support. ;)

Cheerios,
- Dan & the XREAL team

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