20XX - Draco Character DLC
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The year is... 30XX! Hello! Today's 20XX patch... wait! No! Not that. Not today. Old habits die hard. Today, we're excited to reveal what the team at Batterystaple has been working hard on since we finished our full-time work on 20XX. A thousand years go by in an instant, and here we are: the year 30XX . 30XX is a full-fledged sequel to 20XX in with a brand new art style, courtesy of the masterful Glauber Kotaki (a… | — | |
| Game update | 20XX 1.41.1 Test Notes - September 26, 2019 Hello! Today's 1.41.1 Test Patch (test branch only!) fixes an issue where enemies could suddenly appear out of nowhere. That's all it does! We're pushing it to test first since the fix could potentially break some other stuff, and we'd like to make sure that's not the case before the fix goes live. Thanks for reading! -- FIXES: · Fixed an issue causing enemies to blip into existence in the midd… | — | |
| Game update | 20XX 1.41.0 Patch Notes - June 20, 2019 Hello! Today's 1.41.0 patch fixes a few small things. Nothing much to see here! (Unless you're unhappy with our recent Plasma Blender change, in which case you're about to be happier or even less happy.) Thanks for playing! -- CHANGES: · Plasma Blender size-gain-on-combo restored to pre-1.40 levels. Plasma Blender combo damage scaling reduced by 50%. (Previous base damage was 10-17.5 at max siz… | — | |
| Game update | 20XX 1.40.3 Patch Notes - June 14, 2019 Hello! Today's 1.40 patch introduces a few much-requested features, fixes a handful of bugs, and introduces Revenant versions of Hawk and Draco. It also adds fully translated Datalore for German! It also introduces some test metric collection that we'll improve over time - 20XX will now collect a small amount of usage data (completely anonymized, not tie-able to a given player or their Steam ID… | — | |
| Community | 20XX 1.40.3 Test Notes - June 6, 2019 Hello! Today's 1.40.3 Test Patch fixes fix two potential crashes (one old, one related to the new characters) and adds sound effects for autocharge. We're closing in on the live date for this patch - thanks for trying it out! -- CHANGES: · Autocharge now plays normal sound effects. FIXES: · Fixed two crash opportunities. (Endless co-op crashing should really be gone now! At least, the reliable… | — | |
| Community | 20XX 1.40.2 Test Notes - May 25, 2019 Hello! Today's 1.40.2 Test Patch makes a few character tweaks, and introduces some test metrics. More Draco/Hawk changes are likely still incoming. This test patch will (still) likely be updated a few times with additional work before it goes live. Thanks for playing! -- CHANGES: · Increased charged Rapture's speed by 50%. As a test, it also now counts as a wall for enemy projectile purposes -… | — | |
| Community | 20XX 1.40.1 Test Notes - May 7, 2019 Hello! Today's 1.40.1 Test Patch fixes a few bugs in 1.40.0. It also nerfs the Blender. This test patch will (still) likely be updated a few times with additional work before it goes live. Thanks for playing! -- CHANGES: · Made Lotus' new ping more visible as the client in online co-op. · Plasma Blender's combo-size-growth rate reduced by 33%. (It's now smaller when combo-charged.) FIXES: · Fix… | — | |
| Community | 20XX 1.40.0 Test Notes - May 3, 2019 Hello! Today's 1.40.0 Test patch introduces a few much-requested features, fixes a handful of bugs, and introduces Revenant versions of Hawk and Draco. It also adds fully translated Datalore for German! We've got more to do, but that's all we've got time for this week. ICYMI, we're still collecting feature requests as we prepare to move full-time to other projects here . We've also seen some di… | — | |
| Game update | 20XX 1.31.3 Patch Notes -- April 25, 2019 Hello! Today's 20XX 1.31.3 patch fixes a few more bugs and lets Nina's primary weapons fire a bit more often. This patch will be followed up by another much quicker test/live push changing Nina's "inactive" shot timer to 0.75s (from 0.5s), but I'd like to give that patch a few days to breathe on test before pushing it live. Additionally - we're currently looking for a bit of feedback on the gam… | — | |
| Community | 20XX 1.31.3 Test Notes - January 8, 2019 Hello! Today's 20XX 1.31.3 test patch fixes a few more bugs. Thanks for testing! -- CHANGES: · Zookeeper's Burden no longer grants a Skittery Smuggler in Challenge runs, or when the Bankrupt Skull is active (since it'll have nothing to eat). · Experimental: Nina's shots now count as "inactive" for purposes of her shot limit shortly after they spawn, instead of once they disappear. (This helps p… | — | |
| Game update | 20XX 1.31.2 Patch Notes -- December 13, 2018 Hello! Today's 20XX 1.31.2 patch fixes a few bugs from 1.31.1. Unless you've experienced one of the issues below, you can probably ignore this post. Thanks for playing! -- FIXES: · Fixed an issue causing the game to complain about certain controller setups. · Fixed an issue causing Stick Look to blank out the screen. · Fixed/reworked Kingseeker a bit - it will now prevent all forms of non-boss-… | — | |
| Game update | 20XX 1.31.1 Patch Notes - December 5, 2018 Hello! Today's 20XX 1.31.1 patch adds auto-adjusting stick-look for controllers, brings about a few Hawk changes, adds a separate button for Draco's charge mechanic, and (finally!) autodetects XInput devices, allowing for the proper use of both LT and RT on a given controller. It also includes a handful of fixes. Thanks for playing! -- CHANGES: · Stick-look enabled on controllers that support i… | — | |
| Community | 20XX 1.31.0 Test Notes - October 3, 2018 --TEST PATCH 1.31.0 -- Hello! Today's 20XX 1.31.0 test patch fixes some bugs, allows XInput control detection (finally!), makes a few Hawk changes (buffs), and allows Draco an alternate way to use his Dracocharges. It also enables stick-look on controllers! Thanks for playing early! REMINDER: to get into the test build, right click 20XX in your Library, click Properties, then the Betas tab, the… | — | |
| Game update | 20XX 1.30.3 Patch Notes -- August 16, 2018 Edit, August 17, 2018 - we've just pushed 1.30.4, which fixes the multiplayer issue reported in the comments below, and fixes an additional input issue for players who bound BACK/its equivalent key to an action. (That button should work properly again.) Thanks! -- Hi, folks! Patch 1.30.3 is now live. It's mostly a bug fix patch - it fixes a handful of Draco-related issues, and resolves a crash… | — | |
| Community | 20XX 1.30.3 Test Notes - August 7, 2018 Hi, folks! We're trying something a little new (to us) here, and pushing patches to a publicly-accessible test branch before they go live. To that end, 1.30.3 - the successor to the less-than-great 1.30.2 - is now available for testing. To get into the test branch: · Right click 20XX in your Steam Library, click Properties · Click the Betas tab in the window that appears · From the dropdown, se… | — | |
| Game update | 20XX 1.30.2 Patch Notes -- July 27, 2018 EDIT, 7/27 @ 11pm EST: I've rolled back 1.30.2 - it has some issues that I unfortunately do not have time to fix before I'm out of town this coming week. I'll do my best to get in a tiny fix version of the patch before we go that takes care of the crash addressed in 1.30.2. If you've experienced issues with the game today, please make sure you're on build 2953308 (right click 20XX in your Libra… | — | |
| Game update | 20XX 1.30.1 Patch Notes -- July 13, 2018 Hello! Today's 20XX 1.31 patch fixes a bunch of bugs that 1.30 introduced. Thanks for playing! -- CHANGES: · Added a Discord link (to our official Discord community) at the title screen. For now, this link only appears in English, but we'll change that very soon. · Draco no longer double-dips with the Dracopent Helmet and Plasma Blender. (It still grants him a charge - it does not slow the rate… | — | |
| Game update | 20XX 1.30.0 Patch Notes -- July 10, 2018 Hello! Today's 20XX 1.30 patch introduces Draco, the Endless Arsenal - 20XX's fourth full playable character! Draco is the master of 20XX's Weapons, and flips the "one Weapon, three Powers" paradigm on its head: instead, Draco uses three Weapons at once, and can only hold a single Power at a time. He has six unique Weapons at his disposal, and starts with two of them - the mighty Unstoppable Fo… | — | |
| Game update | 20XX 1.20.1 Patch Notes - March 30, 2018 Hello! Today's 20XX 1.20.1 patch fixes bugs, adds a new layer of polish to the game (especially networking!), and adds Italian as a playable language! Thanks for your patience on this one. We're currently working on the content of Patch 1.30, which is a content update with content in it. Stay tuned! Also, we'll be at PAX East next week, in booth 16108! Come say hello. -- CHANGES: · New loading… | — | |
| Game update | 20XX 1.2.0 Patch Notes - February 12, 2018 Hello! Today's 20XX 1.2 patch introduces Hawk, 20XX's third full playable character! Master her whip-like Siphon, and rain destruction on your foes with her nearly-limitless pool of whip-stolen Energy. (Using her requires the new Hawk DLC, which will be about $2 until the end of the Lunar New Year sale, and $2.99 thereafter.) This patch also contains 9 new Augs and a tremendous number of QOL up… | — | |
| Game update | 20XX 1.11.1 Patch Notes - December 22, 2017 EDIT (Dec 24, 1:22PM EST): 1.11.1 is live once more. Tell us if anything awful happens! -- Hello, and happy holidays! Today's 20XX mini-patch makes 20XX less greedy about your system & video card memory and fixes one bug. Some players have been reporting black textures (and, in a few cases, even crashes!) since 1.11, so we're rolling this fix patch out to try and combat that problem. If you sti… | — | |
| Game update | 20XX 1.11 Patch Notes - December 15, 2017 Hello! Today's 20XX Patch, Patch 1.11, is mostly a performance & bug fix patch. If you've experienced poor game performance or obnoxious bugs since 1.10, this'll get you running smoothly. Happy holidays! -- CHANGES: · Greatly improved text draw performance, room tile draw performance, and enemy/bullet draw performance. Most players should experience better framerates. Tell us! · The tile improv… | — | |
| Community | Batterystaple Update - November 2017 Edition Hey, folks! It's just about December, so it's time to talk about what we've been up to. Three things are on our mind. -- Patch 1.11 We changed a *lot* about the game's internals in Patch 1.10, and it's come to our attention that a few things aren't perfect - cutscene performance has taken a hit, and some players are reporting worse performance overall. We've also caught a few obnoxious bugs tha… | — | |
| Game update | 20XX 1.10 Patch Notes - November 24, 2017 Hello! Today's 20XX patch -- Patch 1.10 -- is a content patch. It adds several new Augs, lots of new level pieces, some new visual effects, and overhauls a good chunk of the 20XX engine. It also contains a ton of tweaks, fixes, and QOL changes! That's all! It doesn't contain anything else. Nope. NB: We've changed a few animations for Ace and Nina, and their texture sheets have changed a bit. If… | — | |
| Game update | Batterystaple Update - October 2017 Edition Hey, folks! It's been about five weeks since our last update - hope you've had time to play all the amazing games that've come out lately! Before we get started: 20XX is on sale this week as part of Steam's Halloween sale! It'll be 20% off until November 1. -- Patch 1.10: Patch 1.10 is a 20XX content patch! It's slated for release in November. We've desgined a bunch of new Augs -- thanks for yo… | — | |
| Game update | 20XX 1.01.00 Patch Notes - September 28, 2017 Hello! Today's 20XX patch tweaks our endgame length a bit, adds some QOL changes, and fixes a bunch of bugs. It also adds a missing track to the OST for folks who've bought it on Steam (the post-level Victory theme). Thanks for playing! (If you're wondering what we're up to, we recently pushed the first Batterystaple Update - more to come in October's update soon!) -- CHANGES: · Endgame level l… | — | |
| Community | Batterystaple Update - Mid-Sept 2017 Edition Hey, folks! 20XX left Early Access 37 days ago. In the week or so after 1.0, I pushed a series of small hotfix patches to address a few issues that popped up, bringing us to (the current) 1.00.41 build of the game. Things are going really well! Thanks for your support. I'm in the market for a good way to keep you in the loop on what we're working on (now that we're not patching every two weeks)… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.