All Quiet in the Trenches
Playing now
12−7 vs. yesterday
9.2%of peak
All-time peak
131Jan 2024
Playing now
12−7 vs. yesterday
All-time peak
131Jan 2024
| Published | Title | Build |
|---|---|---|
| Small Patch 0.13.1 Patchnotes Balancing · Added a requirement for the Storyteller skill that the soldier must have been in the troop for at least 3 months Bugfixes · Fixed potential error in lieutenant feedback after battle · Possible hotfix for an error when looting | 25190112 | |
| Road to End of War Update 0.13 – now live!major Update 0.13 for the Road to End of War is now live! The key features of this update are: · New skills, stories and improvements · Seasonal clothing and uniform variations · Preliminary version of the final year of the war for testing purposes Important note: Save files from earlier versions are no longer compatible. If you wish to complete an existing playthrough, you can switch back to the pre… | 25170974 | |
| Small Patch 0.12.2 Patchnotes Bugfixes · Fixed issue where soldiers with the Diehard skill could not recover their last injury or complication · Fixed "rescuing wounded soldiers" task not being deleted properly after battle · Fixed error related to machine gun display | 23965792 | |
| Small Patch 0.12.1 Patchnotes Bugfixes · Fixed an error when cancelling projects internally · Fixed an issue where looted provisions from battles were not being received · Fixed an incorrect ration turns display · Fixed an issue with learning traits from the Drillmaster · Fixed several minor bugs | 23935453 | |
| Road to End of War Update 0.12 – now live!major Update 0.12 for the Road to End of War is now live! The key features of this update are: · New system for remaining project turns · More detailed project feedback display · Numerous improvements, loading screen tips and balancing adjustments Important note: Save files from earlier versions are no longer compatible. If you wish to complete an existing playthrough, you can switch back to the prev… | 23919022 | |
| Small Patch 0.11.5 Patchnotes Bugfixes · Fixed error in a fallback variant of Dog Tags story · Fixed rare issue where player soldiers were treated as surrendered at start of battle · Fix a rare error happening in battle, when a previously MIA soldier was marked as dead internally, but the message was not communicated yet · Fixed issue where wounded MIA soldier could fail to return to hospital under certain circum… | 23344460 | |
| Small Patch 0.11.4 Patchnotes Balancing · Removed slot limitation for "Delousing Station" project favour from lieutenant · increase lice reduction from "Delouse Soldier" project · Changed "Delouse Soldier" project to always remove lice temporarily (they can return on next turn, but the chance of this has to be rerolled again) · Reduced chances of NPC troops to loot areas, wounded soldiers and corpses in battle wh… | 23181563 | |
| Small Patch 0.11.3 Patchnotes Balancing · Increased default lice growth · Changed lice to be reduced when a soldier is in hospital except at low hospital capacity (previously lice would increase at low hospital capacity) · Removed exhaustion increase caused by lice · Increased threshold and reduced chances for skin rash and trench fever caused by lice · Reduced Delousing Station cooldown slightly · Changed Home L… | 23161268 | |
| Small Patch 0.11.2 Patchnotes Bugfixes · Fixed soldiers remaining in hospital indefinitely without any complications · Fixed a bug where a mission level would continue endlessly · Fixed issue with manual hospital transfer causing a soldier staying an extra turn in hospital · Fixed sending a soldier poaching in the last camp turn resulting in him missing the battle · Fixed incorrect duration values for some compli… | 23060018 | |
| Small Patch 0.11.1 The Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough. This small patch is intended to carefully make the game a little more accessible again. Please feel free to let us know here, in the Steam Discussions or on Discord how the balancing is working out with this… | 22956395 | |
| Hospital Update 0.11 – now live!major The Hospital Update (Version 0.11) is now live! This update further emphasises the focus on the daily lives of soldiers on the Western Front and the dangers they face, even outside of battle. Injuries can now vary greatly in their progression. Living conditions at the front give rise to all kinds of diseases and their consequences. Doctors and nurses in the field hospital do their utmost to pro… | 22945709 | |
| Small Patch 0.10.5 Bugfixes · Fixed missing or delayed phase changes after first home leave | 21853496 | |
| Small Patch 0.10.4 Bugfixes · Fixed an error in cutscene when hitting a target with a machine gun while melee combat is taking place at the same location · Hotfix: Fixed a critical error when starting the game if no physical screens were found (possibly possible via Remote Play) · Fixed an issue where troop actions could be displayed when transitioning from battle to camp, which led to subsequent errors · Fixed a… | 21257815 | |
| Small Patch 0.10.2 Balancing · Leader ability Encourage Comrades can no longer be used if all soldiers already have Fervor Bugfixes · Fixed an error when a soldier collapsed during Recon · Fixed several potential errors during battles · Fixed a few minor issues related to Melee and Surrender that affected animations and cutscenes · Fixed the Gas Stresses Cautious Soldier story event triggering multiple times in a… | 20667826 | |
| Small Patch 0.10.1 Balancing · Adjusted Skill trigger balance: - Requirements for very rare abilities slightly eased - General abilities (with few requirements) now have lower priority · Troop morale is now properly clamped in all calculations (previously, real morale could be higher or lower than the full/empty UI bar indicated) · Rat infestation in camp can no longer occur when supplies are low · Rat infestatio… | 20635141 | |
| Soldier Update 0.10 – now live!major The Soldier Update (Version 0.10) is now live! This update puts the soldiers themselves even more in the spotlight : their development, their relationships, and their role on the battlefield. In addition, two new faces are joining the troops, Georg Ackermann and Jan Fleckner , who bring new dynamics to everyday life in the trenches with their own stories and personalities. The core features of… | 20609332 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 12:41 | No patch notes · unannounced build | 25208588 | public | 2 | — |
| 9 Sep 2026 | Wed | 12:40 | No patch notes · unannounced build | 25208588 | open-beta | 2 | — |
| 8 Sep 2026 | Tue | 16:58 | No patch notes · unannounced build | 25191873 | previous-patch | 2 | — |
| 8 Sep 2026 | Tue | 16:58 | No patch notes · unannounced build | 25191873 | public | 2 | — |
| 8 Sep 2026 | Tue | 16:58 | No patch notes · unannounced build | 25191873 | open-beta | 2 | — |
| 8 Sep 2026 | Tue | 15:27 | Small Patch 0.13.1 | 25190112 | public | 2 | — |
| 8 Sep 2026 | Tue | 15:21 | Small Patch 0.13.1 | 25190112 | open-beta | 2 | — |
| 7 Sep 2026 | Mon | 16:40 | Road to End of War Update 0.13 – now live! | 25170974 | previous-patch | 2 | — |