Small Patch 0.11.1

All Quiet in the Trenches · build 22956395 · published

On SteamNotes only · this build shipped before we watched the app

The Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.

This small patch is intended to carefully make the game a little more accessible again. Please feel free to let us know here, in the Steam Discussions or on Discord how the balancing is working out with this patch.

Patchnotes

Balancing

  • Reduced exhaustion of work projects in camp by one step

  • Increased starting Physical Condition of some soldiers slightly (new games only)

  • Increased base recovery rate, which determines how fast injuries and complications heal (new games only)

  • Increased minimum recovery rate significantly, allowing even soldiers with poor Physical Condition and high Exhaustion to recover at a reasonable pace

  • Reduced lice accumulation slightly

  • Removed several lice-related secondary complications

  • Increased minimum lice threshold for Skin Rash and Trench Fever

  • Reduced basic Infection and Tuberculosis chance slightly

  • Increased chance of wounds in battle result in a mild injury (or shock) slightly

  • Decreased chance of wounds in battle result in a severe injury slightly

  • Removed broken bones from being classified as mild injuries

  • Decreased chance of complications from wounds (and diseases) in battle and trench phases

Bugfixes

  • Fixed dialogue for helping french soldiers in battle being assigned to Elisabeth instead of Laroche

  • Fixed wrong conditional parameters for spreading tuberculosis

  • Minor bugfixes