NavalArt
Playing now
202−71 vs. yesterday
49%of peak
All-time peak
Playing now
202−71 vs. yesterday
All-time peak
Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | NavalArt Will Supports Steam Cloud Saves | Important Save Data Safety Notice NavalArt will support Steam Cloud Saves starting from 2026/8/24 10:00 UTC+8. No game update is required to use this feature. Cloud save coverage: The following contents under %USERPROFILE%/AppData/LocalLow/RZEntertainment\\NavalArt\\ are supported: Folders · Airstrikes · Campaigns · Career · CustomParts · GallerySettings · ShipSaves · StandaloneLevels · WeatherPresets Files · buildersettings ·… | — | |
| Community | [Update Preview] NavalArt V1.51 Preview — Dynamic Bow Wave FX Upgrade In the upcoming Early Access v1.51 update, we are introducing Dynamic Bow Wave FX—a feature that dynamically adapts to hull shapes, a rare sight in sandbox naval games. Note: Visual bugs still exist, and the feature is undergoing further iteration and development. Work in progress; does not represent the final quality. You can visit Bilibili (for the Chinese version) or YouTube (for the English… | — | |
| Community | IRON NEST Launch Celebration | Official NavalArt Crossover! The road of indie game development is fraught with challenges and twists, but it never has to be walked alone. As many Captains and Iron Nest operators may have noticed, our game has officially joined the IRON NEST Series established by the IRON NEST dev team on Steam. To amplify our reach together, the IRON NEST Series was created as a shared hub for like-minded military simulation games, givi… | — | |
| News | Mid-Month Playtest 1880 We plan to release a major hotfix for the live build later this week! Due to a significant amount of underlying changes, we have decided to release a beta version in advance for everyone to test and experience. You can try out this beta by selecting the ' mid-month-beta ' branch in the Steam beta participation settings. Changelog \ Adjusted: Explosion damage is now distributed based on the over… | — | |
| News | NavalArt Shell Rework Now in Public Testing Phase \ Update Highlights: ■ Added several new parts. ■ Shell velocity now decays over flight distance, increasing the difficulty of long-range gunnery engagements. ■ Noticeable shell velocity decay after penetrating armor. ■ Turret elevation and shell impact angles have been reworked to be more historically accurate. ■ Added estimated shell flight time (time to impact). ■ SAP (Semi-Armor-Piercing) m… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.