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NavalArt Will Supports Steam Cloud Saves | Important Save Data Safety Notice

NavalArt · published

NavalArt will support Steam Cloud Saves starting from

2026/8/24 10:00 UTC+8.

No game update is required to use this feature.

Cloud save coverage:

The following contents under %USERPROFILE%/AppData/LocalLow/RZEntertainment\\NavalArt\[/c] are supported:

Folders

  • Airstrikes

  • Campaigns

  • Career

  • CustomParts

  • GallerySettings

  • ShipSaves

  • StandaloneLevels

  • WeatherPresets

Files

  • buildersettings

  • GuidingFlowProgress

  • keybindings

  • language

  • LastShip

  • modconfig

  • Settings

  • tagconfig

  • tutorialconfig

Important Notice:

If you have NavalArt save data on multiple devices, be sure to make save backups, rename saves, and take other precautions beforehand to prevent your saves from being overwritten by the Steam Cloud system!

When Steam Cloud Saves are enabled, Steam will detect and merge saves with the same name.
If you have a local save with the same name as a save in the Steam Cloud, Steam will ask you to choose between the newer save and the older save, with your selection overwriting the other.

This process is irreversible! Therefore, if you do not want your saves to be overwritten, be sure to make save backups, rename saves with duplicate names, and take other precautions beforehand.

Time Zone Reference:

🇺🇸 Los Angeles: 8/23 19:00 PDT
🇺🇸 New York: 8/23 22:00 EDT
🇬🇧 London: 8/24 03:00 BST
🇪🇺 Berlin: 8/24 04:00 CEST
🇷🇺 Moscow: 8/24 05:00 MSK
🇮🇳 New Delhi: 8/24 07:30 IST
🇯🇵 Tokyo: 8/24 11:00 JST
🇦🇺 Sydney: 8/24 12:00 AEST

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