Matchy Star
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Matchy Star v0.17 — QA Pass Complete v0.17 is a QA-focused update concentrating on interface consistency, controller support, display scaling, and route presentation. Highlights include: · Fixed controller navigation when connecting a gamepad during the tutorial. Board stars are now immediately selectable. · Corrected tutorial menus loading the wrong level. · Improved menu layouts across 16:9, 16:10, ultrawide, portrait, and 4K di… | 24914054 | |
| In-game event | Another Do Over?! Reworking everything till we get it right. Thank you, guys, so much for the constructive feedback, bug reports, and ideas on how to make Matchy the best matching game of all time. We really need people to let loose and tell us what they don't like so we can work out the problems before we go live. The tutorial is all new... and hopefully less confusing. Ballast... gone, 1 move of the Stars = 1 move of the ship. Scoring, simple as can be… | 23823341 | |
| Major update | The 5-Planet Run Update Is Here! Hey everyone! I just pushed a major new build of Matchy Star , and this is a big step toward the game I’ve been trying to make. The headline feature is the new 5-planet run structure. Instead of feeling like a set of loose levels, Matchy Star is starting to feel much more like a real run-based space adventure. You’ll travel from planet to planet, build up your strategy, and see how far your cur… | 23668413 | |
| In-game event | Matchy Gets Vertical Ever wanted to play on your vertical monitor? Or how about switching to windowed mode and resizing the game? Now you can! We also fixed a bug with loading and saving item stats on computers based in countries that use a decimal point the way the USA uses a comma. Hit me up if you want to demo the game, we are shooting for March 31 for a totally revamped version of the game that is 100 times mor… | 17470818 | |
| News | Speed, Progression, and Item Strategy Redesign Matchy is not dead! We've gotten a bunch of detailed critique and are starting another round of development. New things to come in the next build: · 150 unique items - Instead of having a million versions of a top hat with slightly different stats that don't make much difference, each item will be unique, affecting the game in it's own way. Items themselves will upgrade as you progress based on… | — | |
| Game update | Matchy with your Joystick! Big change: Joystick support. Tons of small fixes: No longer possible to get cash onto the ships. Green buttons have green text. Shop and Overworld music cannot play at once. Improve win confetti particle. Back button works correctly. Selecting locked planet shakes planet. | 11998759 | |
| Game update | Small fixes for beta. | 11797130 | |
| News | Help Beta Test Matchy Star Hi! I'm Michael Silverman, the Silverware Games guy. We really want to bring Matchy Star to you but we need your help to let us know the game is ok. | — | |
| Community | Matchy Star Systems Matchy Star is a match 3 puzzle game with a Match-Them-All design. We have talked about concept and gameplay so far, now let’s revise the design so far for the map. Matchy Star main map is called the Alpha System and there are 11 important areas to explore. Each area has levels, some have few, some have many – difficulty varies according to the grid and the specific pathways given. There is als… | — | |
| Community | Matchy Star World We previously talked about Matchy Star being a Match-Them-All twist on a Match 3 design, this time around we explore on the components that integrates the main content: the mechanic how it works, along with its elements dynamic. Most Match 3 often define gameplay by arranging different grids, including challenges as you progress through levels. This design idea encourages collecting identical m… | — | |
| Community | Matchy Star Match-Them-All We announced Matchy Star in early 2018 and people have started reaching out to us about the game already. We have no official launch date just yet because we want to finish up the game first, so we decided to share game game development notes to talk more openly about Matchy Star game design as it comes along. When we decided to create Matchy Star, we were hoping to build a casual yet charming… | — | |
| Community | Silverware Games Discord Hello citizens of the Matchyverse! We are now launching a discord chat to allow players to connect and to help build up the community for Silverware Games. This server will be primarily used to give players beta access to in development games but it will also be a place share screenshots, post derpy art, celebrate the special uniqueness of what you’ve named your MatchyGotchy pets, and create co… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.