Industrial Petting
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Five Year Anniversary! Happy 5th anniversary of Industrial Petting: Early Access! We’re so grateful to all of our factory builders and to the friends that we’ve made; your support and suggestions keep us going. We're happy to announce that we'll be finishing the game and leaving early access this year, so expect some exciting improvements! For this update, we've added a large decoration for those who earn ten thousan… | 17760784 | |
| Game update | Squorrel Hotfix Squorrel Hotfix If you have feedback/ideas for what to add in the future, or see any other bugs, join the discord! 0.3.2 Fixes · Fix missing hearts on Superior Sploofer · Fix Squorrel hat positions · Fix pet rotations when flying in air · Fix gardeners research unlock · Fix eyeballs not able to be constructed | 17478576 | |
| Major update | Huge New Update! It’s been a while, but we’ve been busy making huge changes—and they’re finally here in the 0.3.1 Release! The world is now an island. That’s right, we’ve completely revamped terrain generation to make everything feel more natural and fun to explore. New biomes! You’ll find a beach (because who doesn’t love some seaside automation?) and more pets like: Squorrel – Tiny, sleepy, and definitely cam… | 17462031 | |
| Game update | 0.2.5 Fov Release Hey everyone! As we continue to work on the next big content update, we're taking features and bug fixes and trying to apply them to the current live branch of the game. We now have an FoV slider available in the graphics section of the options menu! This should help anyone having a hard time with the narrow field of view, and those on ultra wide screens. This was trickier to do than simply add… | 16359035 | |
| Game update | Controller Fence Fix Some fixes before the next update! Critically, controllers are working for fence placement again. If you have feedback/ideas for what to add in the future, join the discord! 0.2.4 Fix · Fix broken fence placement with controller · Fix item not placeable transition sound happening after placement · Fix miners not showing inventory when resource finished · Fix miners still running mining animatio… | — | |
| In-game event | Squirrel Update Hello everyone! It's been a crazy few months for me, but a preview of the next update is now available on the test beta branch ! Features - New progression, with transports between areas - New Deep forest Area - Better performance - Scanning Tool now scans *most* things - New pet - And many more small things I just got married, and I'm going to be taking a sabbatical, but I still wanted this up… | — | |
| Community | Happy 2024! Waking from the Dark Where are we? What's happening? Where are all my pets? I want to first thank everyone who's been following and waiting, your patience and support has been invaluable. Here's an insight into our journey, and why there hasn't been an update in a while. Some old WIP features Adding New Areas One of the core features that has always been on the roadmap for Industrial Petting is… | — | |
| Community | Steam Deck Support and Dev Progress Happy year of the rabbit! Industrial Petting is now Steam Deck Verified, so go ahead and do some petting while on the couch, plane, train, or just lounging in the forest. We're still working behind the scenes on the next update, and can hopefully show a lot more in the next few months. | — | |
| Community | June Forestry News Summer is here, and progress is being made. Moose and squirrels have been relocated to a new deeper forest area, and broken abandoned factory parts are scattered throughout these woods. You and some broken robots will rebuild this world to try and figure out what has happened. In the next week or two, I'm going to be updating the test branch with this new progression, and will be looking for fe… | — | |
| Community | April's Petting Progress Hey everyone! Spring is here near the office, and development is squirreling along for the big update. Most of the game's current progression system has been removed to make way for a new scanning tool and pet markets. Justifying those changes is some new story work and worldbuilding being added. While I'm happy with the basic gameplay, there's some plot which needs to be developed before we la… | — | |
| In-game event | Muuse Arrival What happened in 2021? This last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes. A lot of time was spent prototyping some higher level automation gameplay, involving managing factories on a planet and hooking those larger factories together. While that could potentially be interesting… | — | |
| Community | Moose Facts Artist's Depiction The moose is the largest herbivore in the forests of most pet-producing planets, living on a steady diet of tree bark and underwater plants. Moose are bipedal, but they have vestigial forelegs which are sometimes used to convey happiness or threaten others in the forest. Moose grow additional heads as they age to confuse predators. Remember the old phrase -- "With more heads,… | — | |
| Game update | August 16 Update With a whole bunch of new players this last week, I thought I would take some time to back port some fixes which are coming to the future update. Today's patch adds some of the work that's been done for VR players, as well as a whole bunch of fixes for later game content. Thanks especially to those on the discord helping test this release! If you have feedback/ideas for what to add in the futur… | 7198592 | |
| Game update | August 16 Update With a whole bunch of new players this last week, I thought I would take some time to back port some fixes which are coming to the future update. Today's patch adds some of the work that's been done for VR players, as well as a whole bunch of fixes for later game content. Thanks especially to those on the discord helping test this release! If you have feedback/ideas for what to add in the futur… | 7198592 | |
| Community | Update on the Orbital Update It's been a little bit of time without news, and I'd like to let everyone know what's being cooked up in the background. Cities, Land and Pipelines Using planetary-scale factories, you'll be building thousands of pets, but where will they go? Pet shops, of course! There are cities on-planet, which will be able to sell all the pets you throw at them. Have a variety available in a particular town… | — | |
| Community | VR Fixes and Anniversary Sale Hey Everyone! It's been a year since the release of Industrial Petting, and we're on sale until the 24th! If you looked at the last post, you'll see I've been working on a big update for everyone, which will take a month or two (or longer!) before it's ready for the general public. I spent yesterday drawing progression trees and figuring out item prices and new balance numbers. The pet assemble… | — | |
| Game update | Pet Sleeping Fix Fixes pets sleeping/awake during the wrong hours. (Cuddlers during the day and bugs at night) | 6396020 | |
| Community | Approaching Orbit... Hello ! We're close to the one year anniversary for you know what . The Early Access release of Industrial Petting! The next big update isn't here yet, but I would like to give a preview of what's coming, and make it clear why it's been taking a little bit longer. First, a background on the current problems with the game. The Game Right Now Industrial Petting is a fun game about making little c… | — | |
| Community | In The Pipeline Hello Petters! A Happy 2021 to everyone. Here in the development quarantine hole, I'm hard at work on the next big update for Industrial Petting. What's being added? In the first year of early access I've built ground-level features to the game: new pets, new buildings, new food and a new biome. It's been fun adding these in and fleshing out how the game feels at a moment-to-moment level. Even… | — | |
| Major update | The Crystal Update and Sale Off in the distance, the gentle glow of crystalline formations hint why this world is so packed full of creatures. The Crystal Update is here! Find a new area and pack it full of new creatures. Also, for the first time since release, Industrial Petting is on sale! If you're looking to join the game, now is the perfect time to jump in or get another copy for a friend. Some news on the developmen… | — | |
| Game update | Multiplayer Hotifx Hotfix release! Fix clients being unable to join multiplayer games. | — | |
| In-game event | Faster! Cleaner! Happier! The performance update is here! Less power usage, faster framerates, and speedier load times. For those of you playing on lower-end systems, in VR, or on battery-powered devices, this will be a huge win. All the game logic has been locked to 20hz and put on a seperate thread, along with the networking code and client updates. On the development machine here, I'm seeing 2x framerate in VR, and m… | — | |
| In-game event | Pet Beds Give your pets a place to sleep in this week's update! Pet beds are now constructable, along with some fixes for the Industrial Petters. In the background, I'm still working on the big performance update, and talking to the composer about changing the music system to be a lot less repetitive. If you have feedback/ideas for what to add in the future, join the discord! v0.1.15 New · Industrial Pe… | — | |
| In-game event | Glower Update! Look in the dark, and you can see something glowing in the forest. Something big, soft, and comforting to children across the galaxy. Hop in the game and make some Glowers! Feed them so new plants in the forest, and throw some pumpkins on their heads! Along with these nighttime creatures, our daytiime pets need a break. Some pets now fall asleep at night; get ready for pet beds coming soon. Loo… | — | |
| Game update | Save Hotfix 0.1.13a v0.1.13a - Fix some players not being able to save - Fix being unable to load very old saves with items that no longer exist - Fix not all saves showing when extremely corrupt or non-save files exist in steam cloud | — | |
| Game update | Hotfix: No save bug For those of you who just got the game and can't make a new save, this has been fixed in the most recent update. | — | |
| In-game event | Night Update Part 1 To all the pet builders, get ready, because the darkness has descended! The update has been split into two parts, because I wanted to get all these bug fixes into the hands of everyone sooner rather than later. I'll be introducing some new bugs in the next update, but those will be more intentional. For now, enjoy the darkness, I think it looks great, especially in VR! Changelog v0.1.13 New · N… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.