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Industrial PettingEventsMuuse Arrival
In-game event

Muuse Arrival

Industrial Petting · published 10 Feb 2022, 23:51 UTC

All eventsPlayers around this dateRead on Steam

What happened in 2021?

This last year did not have any major content releases, which was the result of some failed prototyping, and makes it seem like nothing was happening behind the scenes. A lot of time was spent prototyping some higher level automation gameplay, involving managing factories on a planet and hooking those larger factories together. While that could potentially be interesting in the far future, there aren't enough pets and lower level mechanics right now to justify adding those extra layers of meta-gameplay. Additionally, I took on some contract work to help pay the bills and build up enough funds to only work on Industrial Petting for 2022.

What's next in 2022?

All is not lost from that failed prototype, however. We now can support multiple disconnected areas, as well as players having visually pleasing transitions between those areas. Using that, I'm going to spend this upcoming year focusing on just adding more content to the current design, rather than redesigining everything.

TL;DR What's in store for this year? More pets, more areas, more behavior.

If you have feedback/ideas for what to add in the future, join the discord!

0.2.3

Features

  • New Muuse Pets

Fixes

  • Fix VR Teleport not working
  • Fix missing/broken animations on some pets
  • Fix occasional broken material on deconstructor
  • Fix broken material on sploofer
  • Fix broken missing cosmetic hookup on SizeableSploofer
  • Fix destruction tool not showing correct numbers
  • Fix missing description on Gem Hat
  • Better Audio/Animation Sync on pets
  • Add missing pumpkin description
  • Pets don't stop just outside Industrial Petter range

Changes

  • Wood planks a little chunkier looking
  • Hungry pets no longer follow player
  • Add flashlight at night
More from Industrial Petting

Other announcements

All events
Sale19 Dec 2025Happy Holidays!Greetings, Petters! We wish you a happy end to the year, and hope you'll enjoy an update in the next few days, with some new hats, and a new pet. We'll let you know when that happens, and in the meantime, enjoy a 20% sale for the holidays! Get a copy for a friend and make a new factory together!In-game event14 Jul 2025Sandy is on-shore!Welcome the silliest new beach pet, Sandy! And check out production graphs showing pet exports per minute! Share your output here on Steam, or join the discord! . 0.4.0 Features · New Pet: Sandy! · Production Graphs! Changes · Slime is now purple · New noises on object placement · Pets no longer block pipe placement · Elevator line should be visible everywhere on island · Add SFX for contract c…In-game event12 May 2025Deep Forest UpdateMay is here, the flowers are springing, and Industrial Petting moves forward! Today's update includes some new, more alien trees in the deep forest area, as well as a few bugfixes. We have a lot more art, pets, and systems in the pipeline, ready to be added to the game, and we're busy working to integrate it! What else is cooking for the future? We have an adorable new pet with a new mechanic c…