D'LIRIUM
Last seen
1Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
77Feb 2019
Last seen
1Sampled 17 minutes ago · not a live figure
All-time peak
77Feb 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | From v1.4.14 to v1.4.17 change lists 1.4.16 · Fixed wrong offset of custommaps/chatacters search buttons in respective menus. · Fixed that the sound of exiting the help menu was played when the Escape key is pressed in submenu. · Optimised help menu. · Fixed typo in Entity Prefaber error message. · Fixed incorrect items picking up on high FPS. · Fixed that teleportation ball didn't dissapear when player materialised in some walls.… | 19529495 | |
| Steam news | D'LIRIUM on Android! We're excited to announce that D'LIRIUM is now available on Google Play! 📱 This is a direct port of the PC version — no exclusive content or changes. The full experience, now on the go. 🔗 Download on Google Play: If you enjoyed the game on PC, we’d love for you to try it on mobile too. And as always, reviews and ratings are super appreciated! ❤️ Our Discord server You can support the developm… | — | |
| Game update | v1.4.13 Patch Fixed incorrect behaviour of visual and sound effects on Game Over screen at high FPS. · The game is now automatically paused when the game window loses focus. · Default game volume has been halved. · Fixed a bug where gibs could pass through walls. · Minor changes to the graveyard and steam machine levels. · Fixed a bug that caused the martyr in the pandemonium to not spit blood. Versions 1.4.… | 19125483 | |
| Game update | v1.4.6 Patch Fixed many bugs related to effects not working properly at high FPS. · Fixed appearance of mobile control settings button on non-mobile devices. | 19057084 | |
| Game update | v1.4.5 Patch Fixed that Phantoms didn't die when their "monster_hp" was changed by Entity Programmer to 0 or lower. · Fixed that there were a missing pixel on the volume bar in the sound menu. · Fixed that "agony pulse" screen effect speed was been bound to FPS and not real time. · Fixed that there was been a incorrect shape of the kitchen door arc in the mansion level. · Fixed ambient occlusion in industri… | 18956419 | |
| Game update | v1.4.4 Patch Fixed a bug that caused Entity Sound to set the wrong volume for the "music" and "voice" sound types. | 18422654 | |
| Game update | v1.4.3 Patch Fixed a bug that caused doors to stop being solid when Phantoms approached them. · Fixed incorrect programming of monster health when using the Entity Programmer. | 18410171 | |
| Game update | v1.4.2 Patch Fixed a bug in the gas stoove explosion that occurred after usage of the "skip" console command. · Fixed incorrect level lighting when camera has non-standard offset. | 18381233 | |
| Game update | v1.4.1 Patch Optimized pickable items' sliding on the ground. · Updated Steamworks compatibility libraries. | 17819598 | |
| In-game event | v1.4 Update Version 1.3 has received the largest number of patches among all previous updates. I think it can already be considered a full version 1.4. In this version we made supposedly the last critical fix. · Fixed incorrect sliding of pickable items at high FPS. . | 17817288 | |
| Game update | v1.3.15 Patch This update is brought to you by Grif_on :> · Fixed martyrs being able to moan when the game is paused. · Fixed a bug where players would be unable to melee hit monsters while standing near martyrss. · Fixed a bug that allowed Spawns to spam collision sounds while the game is paused. · Fixed a bug that allowed players to softlock themselves inside Mansion chairs. · Fixed broken map editor setup… | 17812803 | |
| Game update | v1.3.14 Patch Fixed a crash when launching the game. | 17052404 | |
| Game update | v1.3.13 Patch Fixed a bug where gamepad did not work in the language selection menu. · Fixed some characters missing in Chinese localization. · Added a recommendation to the easy difficulty description. · Steam Workshop menu is no longer available when playing with gamepad. · The distance at which Lanterns can see the player's flashlight has been reduced by a factor of three when playing on the “easy” diffic… | 17050885 | |
| Game update | v1.3.12 Patch Fixed a bug where items would continue to create particles while the game is paused. | 17011897 | |
| Game update | v1.3.11 Patch Added missing Patreon funders. · Slightly adjusted duration of credits. | 17002121 | |
| Game update | v1.3.10 Patch Fixed many particles related bugs. · Fixed incorrect display of Shaft and teleportation tutorials when playing on gamepad. | 16989430 | |
| Game update | v1.3.9 Patch Fixed incorrect reaction of characters to player's wounds and number of kills in the ending. · Fixed a memory leak related to external resources. · Fixed incorrect Shaft programming using the “Programmer” entity. | — | |
| Game update | v1.3.8 Patch Fixed a memory leak and missing animation in the save file preview window. · Fixed broken animation of the shaft using tutorial. · Removed outdated steel key and steel door location zones on the graveyard map. . | 16903121 | |
| Game update | v1.3.7 Patch Probably fixed a bug related to incorrect rendering of blackouts in story scripted sequences. | 16896137 | |
| Game update | v1.3.6 Patch Fixed game crash when opening the edit menu of workshop item or custom character in YYC build of the game. · Reworked custom character information window display. YYC build is availabe in "yyc_stable" beta-branch. | 16873145 | |
| Game update | v1.3.5 Patch Fixed incorrect behavior of the custom character reset button. · Optimized custom character editing menu code. | — | |
| Game update | YYC version 1.3.4 This is the 1.3.4 version of the game, built with the YYC compiler. It runs much faster than the VM version that came before, but in case of a critical bug, it will be much harder to find and fix it. This version is available in the "yyc_stable" beta branch of the game. | 16868478 | |
| Game update | v1.3.4 Patch Fixed game crash when trying to open the arcade menu without having the “Lanterns!” achievement. · Fixed incorrect camera behavior in scripted sequences at different FPS. · Improved Ukrainian, Russian and Belarusian localizations. | 16817684 | |
| Game update | v1.3.3 Patch Fixed incorrect player character behavior on stairs when playing on “Classic” or “RPG” control schemes. · Updated the portrait in the final dialog of the good ending. · Updated the list of Patreon supporters. · Updated the music playing in one of the crystal cave variations. | — | |
| Game update | v1.3.2 Patch Fixed incorrect hint display in the character edit menu. · Added missing resources in the root game folder. | 16781813 | |
| Game update | v1.3.1 Patch Fixed the inability to skip the final cutscene using the gamepad. | 16780003 | |
| Major update | Another final update. v1.3.0 now. This update was delayed for a whole year, because there were a lot more changes than planned. We don't really want to write a big veil of text about what cool features we've added, we'll just give you a list. From the main things: we divided crystal caves into two level variations, redrew some cinematics, expanded mapper toolkit and added gamepad support. Take it from here. Bug fixes · Fixed a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.