Intelligent Design: An Evolutionary Sandbox
Playing now
1+0 vs. yesterday
50%of peak
All-time peak
211 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Sale | All Our Games Are on Sale 🎉 If you’ve been meaning to check out any of our games, they’re all on sale right now. Thanks so much for the support — it really helps us keep making weird little games. | — | |
| Esports | Wishlist our next ecosystem game! Hey everyone! Just wanted to quickly let you know about our next game, Captain Contraption’s Safari Park, which we’ve just put up on Steam. It's somewhat of a spiritual successor to Intelligent Design: An Evolutionary Sandbox. It’s a safari park management game built around a fully simulated ecosystem. You run a park where animals (and some less sensible things) live together in open spaces. Ex… | — | |
| Esports | Want to playtest our next game??? Hello fellow scientists! Dave and I have been quietly working on our next game and are looking for volunteers for playtesting. You can sign up here It's a safari park with a fully simulated ecosystem in a nostalgic tycoon sandbox with rewarding roguelite elements. Clone bizarre species, unlock new toys and design clever paths to guide guests through the attractions. Don't worry, there's only a… | — | |
| Game update | Hotfix for Unity Security Vulnerability A patch has been released to fix the vulnerability described here | 20251181 | |
| Esports | Only 24 hours left to save on our latest game! Today is the last day of the Captain Contraption's Chocolate Factory 20% off sale! It's a physics based puzzle game to give automation and base building fans a quick fix. The perfect thing for a rainy Sunday! | — | |
| Esports | Our new game Captain Contraption’s Chocolate Factory is Out Now It’s a big day for robot chocolatiers around the world. The whole of Captain Contraption’s factory is now available to explore, as you experiment with fresh ingredients and automate ever more complex machines. With 40+ levels to unlock, as well as brand new achievements and fiendish modifiers, we can’t wait for players to show off their creative solutions to all these puzzles. PCGamesN describe… | — | |
| Esports | Play Captain Contraption's Chocolate Factory in the Steam Puzzle Fest You can now play the demo for our next game Captain Contraption's Chocolate Factory by visiting the store page using the link below. It’s an open ended factory, automation style puzzle game. Using a simple set of tools you’ll need to automate production of a variety of sweet treats like chocolate covered toasted almonds. The game plays sort of like a mix between a programming game like Opus Mag… | — | |
| Esports | Making it Home Released Today Did you hear? Did you see? Pill Bug’s next game Making it Home launches today! Whether you enjoyed the bare-knuckle lo-fi thrills of Cycle 28, or the chilled joy of watching something of yours grow in Intelligent Design, we think Making it Home has something for you. And it starts with testing your vehicle building skills against the full range of twisty routes, tricky obstacles, and fiendish b… | — | |
| Esports | Making it Home is part of the Remote Play Together Event In our most recent update to our next game Making it Home we added local co-op. That gave us the chance to be part of the remote play together event Valve has been running the past few days. If you haven't checked it out yet, Making it Home is a vehicle building game where your vehicle is your base. Design it, drive it, automate it and defend it as you travel from one side of America to the oth… | — | |
| Esports | All our games are on sale! Good News Everyone! All our games are on sale for Winter… Making it Home - A vehicle building game currently in early access. You're a lady bug building a rube goldberg style machine to take you across America! Think Banjo Kazooie - Nuts and Bolts but in 2D. Cycle 28 - A fast paced asteroids style arcade shooter which was nominated for a Cymru BAFTA. If you like old school score attack games th… | — | |
| Esports | Our vehicle building game ‘Making it Home’ is now available! I’m super excited to announce that our vehicle building game Making it Home is now available in Early Access on Steam (currently 15% off!) We’ve been working on it for a while now and are super proud of it. It’s something we had the idea for 3 years ago. In Making it Home you are a ladybug building a marvellous contraption to travel from one side of America to the other. As you travel you’ll un… | — | |
| Esports | Play the demo of our next game Making it Home Our next game Making it Home is currently part of the steam festival. For the next week you will be able to play the demo. Be sure to check it out! Click here and download. Making it Home is a vehicle building game. You’re a ladybug building a marvellous contraption to travel from one side of America to the other. Bounce around your vehicle, hoisting sails, squeezing bellows, and spinning prope… | — | |
| Community | Wishlist our next game 'Making it Home' We just launched the steam page for our next game ‘Making it Home’ and it would really help if you would add it to your wishlist. You’re a ladybug building a marvellous contraption to travel from one side of America to the other. Bounce around your vehicle, hoisting sails, squeezing bellows, and spinning propellers. How will you make it home? | — | |
| Community | Community Screenshots - August 2019 There is nothing more I like more than some good graphs, and iocaio shows off some on this months first screenshot. Here is an established group of plants by Mr_Twister . Enough collectors there? And finally for this month, check out these massive herbivores created by walpurgisnacht ... those must have been genetically engineered right? | — | |
| Community | Community Screenshots - July 2019 For a while Dave and I have been trying to figure out what we could do community wise with Intelligent Design. With our other game Cycle 28 we always try to post the monthly leader boards to encourage some friendly competition. That kind of thing doesn't fit with Intelligent Design since it's meant to be a relaxed experience. Something I often do is look through the community screenshots of ID… | — | |
| Community | Genetically Modfied Update Developer Playthrough Over the past few weeks Dave has been playing through a new save on the new map, with me coaching him along the way. You can follow us on twitch to catch the streams live each week, and catch up by watching the archives below. Let us know how you think Dave is doing! Any tips you can share with him? | — | |
| Community | Patch Notes 12/10/18 - Plus Support Cycle 28 in the GDWC2018 Fan Favourite Vote Patch Notes · Population counters are now checked for error once per in game day. The time acceleration may be introducing slight errors which will grow over time on extreamly long runs. This sanity check should deal with those errors. · Creatures can now no longer see things which are far above or below them, such as on the cliffs in the new map. Our other game, Cycle 28 has made it to the fin… | — | |
| Game update | Experimental Patch 08/10/18 I've just pushed a patch to the experimental update based on an idea from the discord community. When a seed lands the slope of the landscape is checked, based on some genes I won't reveal, if the slope is too steep (like on the sides of the maps) the plant will not grow. This should stop all the weird looking plants on the map edges and will also add some interesting evolutionary strategies fo… | — | |
| Game update | The Genetically Modified Update is Now Available! Thanks to everyone who helped us test this update (the biggest we’ve done) over the past few months. It’s full of new content and improvements. Give it a try, let us know what you think, and please tell your friends! New Map We’ve made a new map for you to play on. It’s inspired by arctic landscapes, and so features big flat plateaus with deep crevasses snaking around them. Will micro-ecosystem… | — | |
| Game update | Patch Notes for Experimental Branch 23/09/2018 Thanks again for everyone giving us feedback on these updates. This is a big one, Dave and I have completly re-designed the UI for custom organisms! · Wind audio now changes smoothly · Added join discord button to launch menu · Changed the wording on the science panel · Revamped the genetics panel so you can see all genes at once when editing · Adjustments to tutorial text · System menu now acc… | — | |
| Game update | Experimental Branch Patch Notes 16/09/2018 I just pushed out a patch for the experimental branch, as ever we would love you hear your feedback either here or in our discord . Thanks to everyone posting screenshots of the new stuff in the steam community, it really helps us with design! · Revamped tutorial - Changed wording to reflect new controls, removed voice-over, made the tutorial button driven. · Added tool tips to some buttons, th… | — | |
| Community | Introducing the Pill Bug Interactive Collection Bundle There has never been a better time to be a Pill Bug Interactive fan. Today we are launching our Collection Bundle . So if you already own Intelligent Design: An Evolutionary Sandbox now you can get a copy of Cycle 28 and the fantastic soundtrack by Jordan Rees (Composer of trailer music for The Mummy , Mother , The Defenders ) for 20% off. Cycle 28 is an intense retro shooter with a mystery at… | — | |
| Game update | New Map in the Experimental Branch Good news, ecosystem engineers! We have added an entirely new world in which you can now test your efficiency and scientific prowess. The as-yet unnamed world is Map 1 on the experimental branch of Intelligent Design. Conditions on this world are not considered stable, so all employees are advised to anticipate changes as we adapt to this new environment. We value all staff feedback. Please let… | — | |
| Game update | New UI and Time Acceleration in new Experimental Branch - Available Now! Back in April we shared our plans for an Intelligent Design: An Evolutionary Sandbox content update, you can read them here . Today I'm really excited to launch our experimental branch! We decided to give you access to the content update as we build it because (1) we think the improvements we have made so far will allow more people to enjoy the game and (2) we want to get your feedback as we go… | — | |
| Community | Celebrating the first Pill Bug Interactive Golden Ticket Winner! You may not be aware but for the last 5 months, 14 days and 6 hours players of our second game Cycle 28 have been working hard to solve a mystery in the game. The ARG-esque community puzzle involved hunting through ship logs, hidden stories, local libraries, and artisanal coffee videos. We are extremely excited to announce that a member the Cycle 28 community, Sam from Australia, has claimed th… | — | |
| Community | UI Update Preview Hot off the tails of our recent launch of Cycle 28 on Nintendo Switch, we turn our eyes to the next update for Intelligent Design: An Evolutionary Sandbox. We have been working on some UI updates which we wanted to share, you can watch Dave and I chat about them below. Let us know your thoughts. EDIT: You can now try this out yourself... To download it go to Intelligent Design in your Steam lib… | — | |
| Community | Pill Bug Talk Intelligent Design (and much more) with Tanked Up Cast! This week Sean and I were lucky enough to be invited onto the Tanked Up Cast. We talked craft beer, game development, and future plans for ID. We also went pretty deep into the development process for Cycle 28 too. It was great to sit down with Ben and Aadil and talk about life as game devs, including what we've learned over our two releases. What will quickly become clear is we can never call… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.