Intelligent Design: An Evolutionary Sandbox
Playing now
1+0 vs. yesterday
50%of peak
All-time peak
211 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Title | Build |
|---|---|---|
| Hotfix for Unity Security Vulnerability A patch has been released to fix the vulnerability described here | 20251181 | |
| Experimental Patch 08/10/18 I've just pushed a patch to the experimental update based on an idea from the discord community. When a seed lands the slope of the landscape is checked, based on some genes I won't reveal, if the slope is too steep (like on the sides of the maps) the plant will not grow. This should stop all the weird looking plants on the map edges and will also add some interesting evolutionary strategies fo… | — | |
| The Genetically Modified Update is Now Available! Thanks to everyone who helped us test this update (the biggest we’ve done) over the past few months. It’s full of new content and improvements. Give it a try, let us know what you think, and please tell your friends! New Map We’ve made a new map for you to play on. It’s inspired by arctic landscapes, and so features big flat plateaus with deep crevasses snaking around them. Will micro-ecosystem… | — | |
| Patch Notes for Experimental Branch 23/09/2018 Thanks again for everyone giving us feedback on these updates. This is a big one, Dave and I have completly re-designed the UI for custom organisms! · Wind audio now changes smoothly · Added join discord button to launch menu · Changed the wording on the science panel · Revamped the genetics panel so you can see all genes at once when editing · Adjustments to tutorial text · System menu now acc… | — | |
| Experimental Branch Patch Notes 16/09/2018 I just pushed out a patch for the experimental branch, as ever we would love you hear your feedback either here or in our discord . Thanks to everyone posting screenshots of the new stuff in the steam community, it really helps us with design! · Revamped tutorial - Changed wording to reflect new controls, removed voice-over, made the tutorial button driven. · Added tool tips to some buttons, th… | — | |
| New Map in the Experimental Branch Good news, ecosystem engineers! We have added an entirely new world in which you can now test your efficiency and scientific prowess. The as-yet unnamed world is Map 1 on the experimental branch of Intelligent Design. Conditions on this world are not considered stable, so all employees are advised to anticipate changes as we adapt to this new environment. We value all staff feedback. Please let… | — | |
| New UI and Time Acceleration in new Experimental Branch - Available Now! Back in April we shared our plans for an Intelligent Design: An Evolutionary Sandbox content update, you can read them here . Today I'm really excited to launch our experimental branch! We decided to give you access to the content update as we build it because (1) we think the improvements we have made so far will allow more people to enjoy the game and (2) we want to get your feedback as we go… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Oct 2025 | Sat | 09:56 | Hotfix for Unity Security Vulnerability | 20251181 | public | 4 | — |
| 12 Oct 2018 | Fri | 15:00 | No patch notes · unannounced build | 3207708 | experimental | 4 | — |
| 28 Sep 2018 | Fri | 13:35 | No patch notes · unannounced build | 1963521 | classic | 4 | — |