TAC-CORP VIP Access
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| TUNNEL DIVERS v1.0.1 is now available - Added a Dialogue toggle option, which will hide character dialogue but still require the player to wait for dialogue to finish so logic gates can still work - Added a Dialogue Volume option, which will adjust the volume of the beeping when a character is talking. - Fixed some objects being displayed in the wrong colors due to a bug in Game Maker Studio - Fixed an instance where two music trac… | — | |
| TUNNEL DIVERS v0.9.2 is now available Dev Log Sorry, just another small update polishing up the map editor more with a couple new features. It now has a moving tool, which works similarly to the cloning tool, where you select a region of objects to move (instead of copy) I have also gotten custom maps to work on the Tunnel Server, but I'm not sure yet if this will be able to stay. It will be able to past release, but the main reaso… | — | |
| TUNNEL DIVERS v0.9.1 is now available Dev Log Just a small update doing some more polishing, mostly for the level editor. I added some quick buttons for the tools, and added a new tool called the cloning tool. The cloning tool is similar to copy and paste but not as fancy. You select a region of objects to copy, then left-click again to clone the objects you have select at the position your mouse cursor dictates. Showing the hot ke… | — | |
| TUNNEL DIVERS v0.9.0 is now available + DLC Price drop Dev Log Hey all, I'm excited to announce this will probably be the last 'big' update before release. Once I feel this update is stable, then I will work on updating the trailer and screenshots and get a release date going. What happens after release, I guess we'll find out. I'd like to announce that the DLC price is now half the cost. This is because I've decided to open the Tunnel Server servi… | — | |
| TUNNEL DIVERS v0.8.3 is now available Dev Log This is just a short update to straighten some broken things out because I think I'm gonna take a long break. I'm feeling discouraged and I think it's having an effect on development. I'm also moving apartments soon so that's going to be stressful for me until its over. These changes should make Espionage mode more fair, and balance some items out that were way too powerful. I'll still… | — | |
| TUNNEL DIVERS v0.8.2 is now available + Gather is coming Dev Log This update adds the final campaign missions, bringing the campaign development nearly to a close. While I will make changes and fixes to the missions, this pretty much marks that I have achieved all the goals I set out for this game, so we can really start moving towards release. I humbly ask all players to help me test all campaign missions. If you think a mission is too hard or too e… | — | |
| TUNNEL DIVERS v0.8.1 is now available Dev log Please make sure your game is updated before starting! Otherwise it will crash trying to connect to my server. This is because I made improvements to the cloud saving's security, so please let me know if your save gets corrupted and I will be able to restore it for you. Unlikely for it to happen though. I also improved projectile hitreg, where the projectile will actually hit you when y… | — | |
| TUNNEL DIVERS v0.8.0 is now available Dev Log So I'm pretty bad with version numbers, so I jumped this update to a version number I thought reflected better where I think I am from release. A couple lame things about this update is the removal of voice chat (or whatever was left of it) and turning down the lighting engine. Voice chat never really seemed to work, and I have no idea how to improve it. Maybe it's Game Maker or maybe I… | — | |
| TUNNEL DIVERS v0.1.1 is now available Dev Log This update is just adding a few more features and a lot of polishing. Once I find this patch to be stable, I think I'm gonna take a little break. I think we're getting pretty close to a full release, the major things I want to finish is the campaign and whether 16 players in a server won't freak the hell out. If anyone has the ability to get a full server going that would be a big help… | — | |
| TUNNEL DIVERS v0.1.0 is now available This is a big update! So I'll just go through some of the high lights. Voice Chat Never before seen in a commercial Game Maker game before (as far as i know), I am now testing voice chat in Tunnel Divers. There are volume and mic testing options under the audio menu, and you can bind a Push-To-Talk key in the key bindings menu. I've tested it over a laggy environment and it seems to get choppy,… | — | |
| TUNNEL DIVERS v0.0.4 is now available - Fire weapons now leave behind flames that can catch ships on fire and explode when contacted by the Fuel module - The Thunder Arc projectile now bounces off of walls (this includes the pulsar module!) - Increased Thunder Arc's damage - Increased Thunder Arc's range - Removed the EMP Stun from the Thunder Arc - Increased Spread Blaster's damage - Increased Pulse Missile's damage - Espionage mo… | — | |
| TUNNEL DIVERS v0.0.3 is now available Dev Log Here's the first balance update, after getting your feedback and seeing the gather I think I got enough information as to whats too weak and too strong. However the playerbase isn't quite solid yet, so I'm going to rely on the spaghetti-thrown-at-wall method for now and see what works and what doesn't. Hopefully I'll get to adding more content for you this weekend, life is just getting… | — | |
| TUNNEL DIVERS v0.0.2 is now available - Added mouse sensitivity option - Added "TEST" button to the TAC-CORP Armory menu. This will load into a small test map with the item you had selected, and Brown will briefly explain to Taverns the item's function. Only ships have these dialogue sequences right, I'll try to write for weapons/modules dialogues sometime this week. - Reduced credits earned from match ending - You can now earn cre… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||