TUNNEL DIVERS v0.8.1 is now available

TAC-CORP VIP Access · published

Dev log


Please make sure your game is updated before starting! Otherwise it will crash trying to connect to my server.

This is because I made improvements to the cloud saving's security, so please let me know if your save gets corrupted and I will be able to restore it for you. Unlikely for it to happen though.

I also improved projectile hitreg, where the projectile will actually hit you when you get damaged by it. Flaring homing missiles is a little better but still not perfect.

Changelog

  • Added Bot Team option to hosting menu. Use this if you want to play against bots with your buds.
  • Added visual effect for flare cooldowns
  • Added beep for when your module is ready
  • Bots are now enabled for Tunnel Servers. Yay!
  • Increased the Pulsar projectile's speed (it goes farther now)
  • Improved security for cloud saving
  • Improved hit registration for attacking projectiles
  • Removed friendly forcefields from mission 10
  • Fixed The Master’s placeholder subtitle
  • Fixed the evac event not starting in mission 8
  • Fixed being able to restart missions too soon when it ends