Mashinky
Playing now
11−1 vs. yesterday
0.7%of peak
All-time peak
1,580Oct 2017
Playing now
11−1 vs. yesterday
All-time peak
1,580Oct 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Modern aircrafts Hello beloved community! Last several months, I was working on huge optimizations, but since those are not ready yet, I've prepared content update for you instead. It is one of the last 3 content updates I promised long time ago, before the game could be fully released. Update content: - 16 new aircraft (4 types) - Fixes & quality of life updates Those planes are dedicated to last eras of game… | 18248351 | |
| In-game event | Christmas quest Hello beloved community! I accidentally rewrote the text of this update so it will remain a secret even for me :/ Backup, backup, backup :) Jan | — | |
| Steam news | DEMO release Hello beloved community! Today, I've released the DEMO! This free sample of our game features time-unlimited gameplay on the smallest (128*128), procedurally generated maps, and within the first era. You can choose from 4 different steam engines (+ 1 as a bonus on top), 11 train wagons and 8 road vehicles, which is actually more than the content of Early access released many years ago :)). Hope… | — | |
| Major update | Drivers & Pilots Hello beloved community! Today, I have something unexpected for you :) First vanilla people in the game! You should now see drivers and pilots taking care of your transport fleet. They will be there to help whenever the vehicle is on, not derailed/destroyed and you are not in the driver's seat. To be honest, I was a little worried about the result a while ago, so I don't promise you such an upd… | — | |
| Major update | The third pack of vehicles Hello beloved community! I released the third vehicle pack today! This time you can choose from 16 new trucks or buses in the game! We now have a total of 37 vehicles available. The new pack addresses some of your transportation needs in era 3, 4, and also 5, so you'll now be able to transport things like limestone, steel, or cement. To this day, a truck for the delivery of sand was also missin… | — | |
| Major update | Christmas event Hello respected community! Just a smaller holiday update, but hope you will enjoy it as you do every year :) Obviously It is the Christmas quest with unique task and unique reward. We were thinking about this year's challenge to use some of the new features like airports and planes and finally decided to fly Santa again with some kind of delivery mission. There was quite a mystery (and a bit of… | — | |
| Major update | Airports & Airplanes Hello respected community! Finally, airports and aircrafts landed into our game! It has been a ride, but although there are still some isseues toaddress in upcoming days, I'm happy to welcome all of you aboard! Please keep in mind, that this is only first pack of planes available, more will come hopefully soon (for later eras). Here is a changelog: Airplanes & Airports · Added new transport veh… | — | |
| In-game event | Borderless rendering, improved driver mode and bugfixes Hello respected community! Today I have just a small update. While working on airports and planes, I have generally improved the game, fixed bugs, optimized the engine and added some new rendering features. Borderless window rendering · Long time requested feature is finally in Mashinky. You can choose borderless rendering and launch the game without changing the monitor resolution, as well as… | — | |
| Community | Planes in internal testing. Hello respected community! It's been too long since the last post, I deeply sorry for such communication silence and huge thanks for your patience. The work on planes advanced a lot since the last post, yet there are some bugs to be fixed and flaws to be polished. I am finally almost satisfied with the AI movement on the ground, so we advanced this version to internal testing. Airports & Planes… | — | |
| In-game event | Santa's list Hello respected community! Just a small update to hopefully make your day better :) I've just released one special update today. Holidays are coming and winter nights are prolonging, I think we all have a great opportunity to enjoy some magic in our game. So, there is a new Santa quest! Several children in the game are missing from Santa's list. Lets hope we still have some time to fix this, an… | — | |
| Major update | Garbage Feature & Content update Hello dearest community! Today Mashinky got an unexpected update and was expanded with waste management. What had started as a side idea to support the upcoming 7th era, has quickly become a fully functional and balanced update, and we had so much fun testing it. The idea was simple - to create some twist, some cargo that is treated differently than all other types of cargo. In this case, the c… | — | |
| Major update | Multiplayer Hello dearest community! Mashinky is being upgraded with the Multiplayer Update today! WATCH THE TRAILER After several months in open beta testing, Multiplayer is finally available for everyone in default game version. · You can start a new game for up to 8 players now. · Companies and players are decoupled in the game logic, so you can join other players in their companies or start your own an… | — | |
| Community | War in Ukraine Hello dearest community! For the past few days, I have also been following the news of the horrific act of Putin's aggression in Ukraine, the shelling of civilian buildings, hospitals and the threat of weapons of mass destruction. I feel sadness and deep respect for the Ukrainians, who are heroically fighting against the numerical superiority. I was in this beautiful country a few years ago, wa… | — | |
| Game update | Just a bunch of fixes Hello awesome community! After latest performance update, I've realised there were accidentally several new bugs added as well. Right after incoming reports, I started to work on these issues and keep releasing fixes once I finished each of them. So, after one week, I decided to write down more details to let you know about all these small recent updates: What has been fixed: · Fixed pass desti… | — | |
| In-game event | Performance update & Quality of life Hello respected community! I have been fixing multiplayer bugs on experimental branch, adding new stuff and focused also on performance. Since those improvements are not related only to multiplayer, I've prepared build to share them with you today, even before MP release. This update introduces: · Huge improvement of general engine and game performance (including loading times) · New faces for… | — | |
| Steam news | Xmas event Hello respected community! I was unable to resist to do one more update. This one introduces Xmas event into the game (both for Multiplayer beta testing and for public branch). You can gather presents 🎁 in · Toyshop (sawmill upgrade) · Furniture workshop (toolworks upgrade) · Factory and deliver them by special wagons and road vehicles to city centers to get 🚂 secret reward once per 5 city ce… | — | |
| Major update | Multiplayer Open Beta testing Hello respected community! First of all, I would love to thank you all for such patience. I wanted to release multiplayer in October, but we kept finding more and more issues and some of them were quite serious. I forgot all my plans and just focused on fixing and finishing the first version of fully functional multiplayer as fast as possible. At the end, it took more than two more months, but… | — | |
| Community | Early Access anniversary Hello respected community! Today is the anniversary of the Mashinky Early access release.🎉 Only thanks to all of you, I can spend an amazing part of my life on a dream project and fulfill dreams not only for myself, but hopefully also for many of you. 🚂 This year's anniversary is characterised by polishing the multiplayer. We are working hard to bring you an undisturbed experience with your f… | — | |
| Major update | City update Hello respected community! Today, I've released the City update for everyone! Content of city update · The new update for Mashinky introduces reworking of towns in the game, adding new challenging mechanics to shape residential areas, · Adding more than 50 buildings related to cities in game, including city upgrades, several levels of each residential building, decoration tiles or even differen… | — | |
| Community | City update public testing Hello respected community! Today, I've updated EXPERIMENTAL branch with the City update! Feel free to switch to public experimental branch and let me know in case of any issue. I will be adding more content and fixing bugs meantime, so we can finally release City update to public branch soon. Just to sum all news up, here is the list: City update · You are now able to affect cities, encourage t… | — | |
| Game update | Tiny bugfixing update Hello respected community! For last 6 weeks, I've been focused on multiplayer implementation and it progressed a lot. Soon there will be first internal test of basic game mechanics. Still this update is far in the future, so last week I switched to the City update instead which will be probably the biggest content update so far, and it is far closer to the release than multiplayer, so this is m… | — | |
| Major update | Christmas update Hello respected community! I have another good news for you! I've just released one very special update today. Since There are holidays comming and winter nights are long and calm, I think we all have a great opportunity to enjoy huge maps and some winter quest full of magic. Also there are even better possibilities for such a great community and talented modders to release their imagination an… | — | |
| In-game event | Zoom out, Optimizations, One-way stops Hello respected community! While preparing for some upcoming changes (like bigger map or more simultaneous players), I've sit and spent some time on optimizations. Also reacted on some community requests on making one way road stations, fix several reported bugs (and probably adding some new ones :D), improved walk mode and drive mode usability (mostly visibility of signal from driver seat). Pe… | — | |
| Major update | Walk & Drive feature update Hello respected community! Today I have rather bigger update to keep you entertained if you're stuck at home as I do :) With this update, you can finally dive fully into your world and enjoy it by walking, jumping, running, colliding with objects. You can also enter / exit vehicles / building cameras using this mode. Once you are in a vehicle, you can control it as a driver! Try to fulfill ever… | — | |
| In-game event | Philip Hello respected community! Although this update is marked as smaller one here on steam, it is kind of lifechanging for me :) Several days ago, my beloved family has grown by a new member, a son named Filip Zelený! I am once again the richiest guy on the planet, having beautiful doughter Eliška, amazing son Filip, charming wife Hanka and two dogs Kiwi and Chilli. To celebrate born of this little… | — | |
| Major update | Passenger destination Hello respected community! You haven't heard from me for a long time and you deserve to know more and get a new update :) Since May, I have been working on 3 different updates: · Passenger destination (released today) · City update · Multiplayer The first of them is released today in the basic version of the game (it spent a long time on the experimental version to test how well it will work fo… | — | |
| Major update | 6th era Hello respected community! After spending more time on experimental branch, 6th era update is finally ready to be released to public default version of the game Mashinky! After releasing Electrification and UI imrpovements in the last update, I was expecting 6th era update to be rather small. Well, at the end, this is one of the biggest updates so far and I hope you will enjoy it. Also I want t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.