s&box
Playing now
426−12 vs. yesterday
9.1%of peak
All-time peak
4,658May 2026
Playing now
426−12 vs. yesterday
All-time peak
4,658May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 26.07.22 A new update has been released, you can view the full changes on our blog post. AnimGraph 2 We've released the first version of AnimGraph 2 onto a separate branch on Steam this week. We invite developers to try it out and provide feedback in its early stages. You can get access by switching to the animgraph2 branch. Set to GameObject Bounds You can now make Box Colliders instantly fit the bound… | 24338653 | |
| In-game event | Update 26.07.15 A new update has been released, you can view the full changes on our blog post. Talking NPCs Adds subtitles and lip sync to sound files. This is kind of how HL2 did it, except better. Open Video Sound Import Settings Adds import-time processing options to sound compiles, driven from the sound's `.meta` and applied by the native sound compiler: · Force Mono — averages all channels down to one ·… | 24226922 | |
| In-game event | Update 26.07.08 A new update has been released, you can view the full changes on our blog post. Addons Previously, you were able to publish a single asset to our workshop, you'd be able to add code and use your own components. However, you weren't able to use the game's code, just stuff from the engine. This week, we've added support for these addons to target games. In your addon, you must set the "Target/Par… | 24113842 | |
| In-game event | Update 26.06.24 A new update has been released, you can view the full changes on our blog post. More Discovery The menu home page has been updated with a couple of discovery moves. First of all we have a social feed on the right. This will show your friends interactions with the game (if you have any, and if their profile is not set to private in Steam). Then we have a spotlight on the top left, where we can h… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 23899991 |
| In-game event | Update 26.06.17 A new update has been released, you can view the full changes on our blog post. Mini Motors We're going to be making a bunch of small scoped, polished, fun games. The first of many is Mini Motors - we've worked on this as a small team of a few people over the last 2 weeks, start to finish . Mini Motors is a top down arcade racer which includes a bunch of maps, cars, pickups, achievements and le… | 23789210 |
| In-game event | Update 26.06.10 A new update has been released, you can view the full changes on our blog post. Reward Changes The random drop reward system was pretty opaque. You didn't know why you didn't get your drop, you didn't know how close you were, you didn't know what you needed to do. So I've added a progress thing to the menu to make that more clear. That should make things a lot clearer. Once you open your reward… | — |
| In-game event | Update 26.06.03 A new update has been released, you can view the full changes on our blog post. Package Flair The package tiles can now show more information about the package. by overlaying an icon on top. We're calling these flair, like in Office Space. Right now we supply these types of flair: · Workshop Approved - a clothing item that has been accepted · Updated Since Played - this game or map has been upd… | 23552527 |
| In-game event | Update 26.05.27 A new update has been released, you can view the full changes on our blog post. Changelog 🎁 Added · Runtime mesh morphs API - `Mesh.AddMorph()` lets you add morph targets (position and normal deltas) to meshes at runtime · Mesh to model dialog now shows options for configuring collision when converting meshes · Mirror tool can now be repositioned after placing, similar to the clipping tool · B… | 23439853 |
| Game update | Small Update 26.05.20b Fixed a collection of issues with new Platform Chat, most importantly clients not receiving messages · Fixed game video settings being stomped in the editor · Fixed certain objects becoming wrongly transparent after opaque fade fixes | 23363003 |
| In-game event | Update 26.05.20 A new update has been released, you can view the full changes on our blog post. Welcome Screen As referenced in last week's analysis of the Steam Reviews, there are a lot of misunderstandings of what s&box is and what it isn't. We haven't done a good job of explaining ourselves on the game side. It feels like we have done a good job of explaining ourselves to developers, but have trood in a bun… | 23332269 |
| In-game event | Update 26.05.13 A new update has been released, you can view the full changes on our blog post. AI Thumbnails I've been making a lot of changes to our Workshop so we can identify and discourage the AI Slop. Our moderators can now mark packages as having AI thumbnails, which will reduce their prevalence in lists and searches. I can understand why people would want to use AI to generate these thumbs, since it ma… | 23224506 |
| Game update | Small Update 26.05.06a Fixed a stutter on dedicated servers when new clients joined · Fixed maps with a target game not launching at all for other games · Discover in it's own menu tab, Games has no dropdown, Hub removed · Game browsing uses new ratings and tags | 23132051 |
| In-game event | Update 26.05.06 A new update has been released, you can view the full changes on our blog post. Reviews The review system has been updated with tags. This will allow users to select specific elements of a game that they like, or don't like. These tags are aggregated so you can see exactly what everyone thinks at a glance. The intention is to use these reviews to punish and reward games in terms of discovery. W… | 23114407 |
| In-game event | Post Release A new update has been released, you can view the full changes on our blog post. Release Postmortem The release went pretty much exactly as expected and has put us in profit for this month . We've enjoyed seeing people play on twitch and youtube and hearing all the feedback from you guys. A lot of it has already started to be implemented. The backend went down once or twice. One time we accident… | 23015639 |
| In-game event | Release 26.04.28 A new update has been released, you can view the full changes on our blog post. Release After multiple years, multiple false starts and multiple engines, we're now finally live on Steam . I told someone the other day that it's kind of embarrassing how long it's taken us to get here. That if I was going to make it all from scratch now it'd probably take less than a year. They made the point that… | 22990257 |
| In-game event | Update 26.04.22 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Sandbox: RT Screens You can link cameras to TVs now, great for contraptions, or just generally messing around. Sandbox: Contraption Weapons This is a feature I added a few weeks back, but it really shines now with the addition of the Rocket Launcher, and support for the Physics… | 22912937 |
| Game update | Hotfix 26.04.15a Fixed a VRAM leak with the new UI batching causing out of memory crashes | 22831023 |
| In-game event | Update 26.04.15 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Developer Preview Closed Thank you for everyone that has helped us during this period - the developer preview is now closed! The developer preview has been invaluable to the development of s&box, putting the engine in front of it's core audience from day 1 - you guys telling us… | 22804771 |
| In-game event | Update 26.04.08 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. New Games Menu Sandbox: Open Source The Sandbox game itself is now open-source, people can contribute or take the code for their own games. Sandbox: Emitters Sandbox: Achievements Changelog 🎁 Added · Doo, a simpler visual scripting system for wiring up component events — design… | 22701891 |
| In-game event | Community Cosmetics - April Grab yourself these Community-made cosmetics! Mob Boss Pinstripe Trousers, Waistcoat and Shoes , Golden Earrings, Pirate Hook, SWAG Chain, Bandana Hair and Bag Mask! Sale ends May 1st 2026, after which it'll only be available on the Community Marketplace. Sales proceeds go towards the cosmetic item's creators, the playfund and engine development. Playfund data is public. Learn more about the pl… | — |
| In-game event | Update 26.04.01 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Sandbox: Vehicle Camera We overhauled the third person camera to be a lot smoother, so being in a vehicle feels great. Sandbox: Hoverballs You can now stick hoverballs on your contraptions to fly around! Sandbox: Saves There are now Saves in Sandbox so you can save and load enti… | 22610187 |
| In-game event | Easter Outfit - Now Available For A Limited Time Make the most of Easter with the Easter Bunny Hat and Easter Bunny Nose , perfect for sniffing out easter eggs! These items are only available in the store until 13th April 2026 , after which it'll only be available on the Community Marketplace. | — |
| In-game event | Update 26.03.25 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Public Roadmap We're getting closer to release, so we want to start being more open about what's coming next. We've put together a public roadmap - think of it less as a strict plan and more as a big wishlist of high-level features we're excited to work on. It's not everything.… | 22502986 |
| Game update | s&box - 26.03.18 Hotfix There was a crash when using new NVIDIA GeForce 595.71+ drivers, we have released a hotfix for this. | 22435219 |
| In-game event | Update 26.03.18 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Movie Maker: Demo Recording We've added a demo recording feature this week, fully integrated with Movie Maker. You can record objects and components in your scene to a MovieClip that can be played back in-game, or imported into Movie Maker for further editing. These movies could… | 22403784 |
| In-game event | Update 26.03.11 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Rendering Optimizations We've made some rendering optimizations this week, Screen Space Reflections is using indirect dispatches now, the GPU is feeding it's own commands, if you have this component enabled in your scene and just have rough surfaces it should have functionally z… | — |
| In-game event | Community Cosmetics - March Grab yourself these Community-made cosmetics! Aviator Helmet , Surgical Face Mask , Sports Bandage, Siren Hands, Cardboard King, Navy Raincoat with Cap, Gumball Machine, and The Loving Look. Sale ends April 1st 2026, after which it'll only be available on the Community Marketplace. Sales proceeds go towards the cosmetic item's creators, the playfund and engine development. Playfund data is publ… | — |
| In-game event | Update 26.03.04 A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Clutter A new tool has been added to procedurally place objects in your scenes. It is completely independent from the terrain system and supports both prefabs and instanced models. It can be used to automate tasks such as procedurally generating landscapes, painting enemies, or… | — |