Stormworks: Build and Rescue
Playing now
1,014−427 vs. yesterday
15%of peak
All-time peak
6,722Oct 2021
Playing now
1,014−427 vs. yesterday
All-time peak
6,722Oct 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | v1.15.18 - The Airburst Update! Dear Stormworkers, In this minor update, we have added airburst weapons for the Search and Destroy DLC. Airburst is when ammunition is set to detonate after a timed delay, in order that it can explode at the approximate range of the target. This is useful for anti-air fire, trench warfare, etc. This has been a popular request with players and we are excited to add this feature. Program the deto… | 23855704 | |
| Esports | Anymaker Demo Available NOW! Dear Stormworkers, The Anymaker demo is live now! Anymaker is our new building game, set in a post-apocalyptic zombie survival world. The building is more detailed, and there is also more of a resource management and combat focus. This doesn't affect Stormworks development and we have many more Stormworks updates in progress. Anyone can download and play the Anymaker demo free on Steam now and… | — | |
| In-game event | v1.15.16 - The Hydrogen Fuel Cell and Space Mining Update! Dear Stormworkers, In this minor update, we have added hydrogen fuel cells and lunar mining (on the moon for Space DLC owners). The mining is for hydrous ore, which can be used to extract water. You can use the water with hydrolysis to create oxygen and hydrogen, to maintain life support and fuel liquid rocket engines. FPS limit support is added by popular request, mostly for laptop players who… | 22989521 | |
| In-game event | v1.15.12 - The Armour Update! Dear Stormworkers, In this minor update, we have made some improvements focused on the Search & Destroy DLC. Armour is introduced by reworking our projectiles and ballistics so that impacts are now calculated considering the density of the object being collided, and by ordering contact correctly so that a dense block may protect the lighter blocks behind it. We have also added properties to war… | 22402563 | |
| News | New Game Announcement Q&A Event! Dear Stormworkers, On Saturday, we are announcing our new game, showing the trailer, answering your questions, and playing live. Please join us! Click "Set a reminder" on the side bar and join the live stream here on the Stormworks store page. This is the biggest announcement we will have ever made. We have been working on this new game for 5 years so there is a lot to discuss. If you haven't s… | — | |
| In-game event | v1.15.11 - The Buoyancy Blocks Update! Dear Stormworkers, In this minor update, we have added some new buoyancy blocks. The existing buoyancy block was just a capsule - these new blocks are some corner and edge pieces, intended for use on medium sized vehicles. A common application for these blocks are sea planes, and they have been designed based on player requests. This will hopefully solve common issues when designing sea planes.… | 21999974 | |
| In-game event | v1.15.10 - The Microcontroller Layers Update! Dear Stormworkers, In this update, we have added layered microcontroller nodes! This allows nodes of different types to be placed in the same voxel, meaning microcontrollers can be more compact. When designing the node layout on your microcontroller, the interface remains similar. The key difference is that now nodes on different layers can now be placed in the same voxel. For example, a compos… | 21557914 | |
| Game update | V1.15.9 HOTFIX Fix - fixed the microcontroller button for saving to a new microcontroller save | — | |
| In-game event | v1.15.8 - The Vehicle Folders Update! Dear Stormworkers, In this update, we have added folders for organizing your vehicles! We have added new pivots allowing to pass fluid and torque. These are a useful change for many vehicle building situations and complete the set of pivot parts. This is a long-requested feature and is very useful for players which huge number of creations or large numbers of subscriptions. Players can create f… | 21119107 | |
| In-game event | v1.15.7 - The Machine Gun Ammo Box Update! Dear Stormworkers, In this update, we have added new machine gun ammo boxes with 400 round capacity! For S&D DLC owners, the small machine gun will now be able to sustain fire for longer. We have added new pivots allowing to pass fluid and torque. These are a useful change for many vehicle building situations and complete the set of pivot parts. Keels now have a power slider to help sail boat c… | 20952352 | |
| Game update | v1.15.6 - HOTFIX Rework - positional audio effects now start to attenuate at 20% max range rather than 50% max range Fix - resolved friends games not showing up correctly in the friends games list Fix - fixed icons displaying correctly in the friends games list Fix - Geometa logo sound effect now uses master volume setting | — | |
| In-game event | v1.15.5 - The Flexible Hopper Belts Update! Dear Stormworkers, This update extends the new flexible ammo belt concept to hoppers! We have added a new belt part for connecting hoppers together, making it easier to build any ore, mining, or fishing equipment. As well as this, we have added a new toggle to allow or disallow modded components in servers. We have also added a new electric node to some of the train wheels, to assist some playe… | 20652485 | |
| Esports | Dev Questions and Answers Live! Dear Stormworkers, On Friday 10th October at 3PM UTC, we will do our next Questions & Answers session where we will chat to the community and answer your questions live! This stream will begin at 3PM UTC, and will be found at the top of the Stormworks Store page on Steam. Like last time, we will have the question submission website where players will be able to submit questions during the strea… | — | |
| In-game event | v1.15.4 - The Flexible Ammo Belts Update! Dear Stormworkers, This update introduces new flexible ammo belts for guns! Like all weapons content, they can be placed cosmetically in the base game but require the Search & Destroy DLC to operate. These new belt components can be placed like regular components, then linked together using the rope tool. This generates a flexible chain of links in the ammo chain. This is a long requested featu… | 20122362 | |
| In-game event | v1.15.3 - The Castle Island Update! Dear Stormworkers, This update introduces a new small island - the tourist castle island. This is a new small island location that will spawn in new worlds. We have also added a particles setting to ports and jet exhausts, to control if they produce smoke or not. This is a popular request from players, to have better control over the aesthetic appearance of their vehicles. We have also made som… | 19754517 | |
| In-game event | v1.15.2 - The Tank Tracks Update! Dear Stormworkers, This minor update introduces tank tracks with different radii, mostly to support the player request of new tracks that are 2 blocks wide, with small rollers. We have also added a new composite input for gimbal radar, allowing aimable radar without requiring robotic parts. As well as these new components are many important fixes and improvements. Please see the patch notes bel… | 19501505 | |
| Game update | V1.15.1 HOTFIX Fix - Resolved issue were modded components might not spawn correctly in multiplayer Fix - Corrected some default values in documentation | 19149441 | |
| Major update | v1.15.0 - The Components, Physics, Gameplay Modding Update - OUT NOW! Dear Stormworkers, The Components, Physics, Gameplay Modding Update is out now! We have added new types of modding to Stormworks: Component modding allows new components to be modded into the game that actually do stuff (make sounds, animate, apply forces, etc). These components are workshop compatible. Physics and gameplay modding is now possible via a new values text file, where you can overr… | 19133086 | |
| Community | Upcoming - 7 July - The Components, Physics, & Gameplay Modding Major Update Dear Stormworkers, The Component, Physics, & Gameplay Modding Major Update releases in 1 week, on Monday the 7th July! It is finally happening. It is almost time to create your own components, give them functions, forces, abilities, animations, visual effects, sound effects, and more. It is almost time to mod the game physics, aerodynamics, hydrodynamics, buoyancy, and more. These are long stan… | — | |
| In-game event | v1.14.4 - The Saddle Seat Update! Dear Stormworkers, This update introduces the new saddle seat! This is a new seat type useful for bikes, jet skis, snowmobiles, etc. Both seat only and seat with handlebar variants are included. As well as these new parts, we have added new torque connectors similar to electric connectors. These are requested by players and useful in situations where you want a flexible power link. We have also… | 18640578 | |
| In-game event | v1.14.3 - The Firefighter SCBA Update! Dear Stormworkers, This update introduces the new firefighter outfit with self-contained breathing apparatus. This new outfit is useful when going into a sealed vehicle compartment where there is a fire - fire consumes oxygen and produces harmful fumes, and when the fire goes on for long enough, it can become harmful to breath inside one of these enclosed spaces. This outfit provides the abilit… | 18373635 | |
| In-game event | v1.14.2 - The AI Infantry Update! Dear Stormworkers, For Search & Destroy Weapons DLC owners, this update introduces enemy NPCs equipped with weapons, as well as new capabilities for enemy AI vehicles. Players have long been requesting updates for the Weapons DLC. This update introduces the ability for NPC characters to be equipped with weapons, and assigned a hostile state, to engage specific characters and vehicles. This func… | 18039496 | |
| Game update | V1.14.1 Fix - changed flag rendering to have normal lighting Fix - set flag shader to be moddable Fix - updated Zimbabwe flag graphic | 17717193 | |
| Major update | v1.14.0 - The Sailing Major Update - OUT NOW! Dear Stormworkers, The Sailing Major Update is out now! Vehicles with sails are now possible with the new sail anchors - link 4 anchors together with ropes to generate a sail. In the style of Stormworks, these new parts are modular so players can use and arrange them as they wish to create a huge variety of styles, setups, and creations. The sails will mechanically respond to the wind, with var… | 17604281 | |
| Community | Upcoming - 12 March - Sailing Major Update Dear Stormworkers, The Sailing Major Update releases in 2 weeks, on the 12 March! This new update includes the new sail anchor part. When 4 sail anchors are linked together in the editor with the rope tool, a sail is generated. Sails react to wind in the expected way - they will billow out as they catch the wind with simple cloth physics, and catch the energy of the wind. These anchors have an… | — | |
| Game update | V1.13.6 - HOTFIX Fix - reverted propeller change due to changing game behavior for some players Fix - resolved dropped frames with damage rebuilding | 17354682 | |
| In-game event | v1.13.5 - The Head Mounted Display Update! Dear Stormworkers, Head mounted displays are here! Connect your microcontroller video feed to a seat with a video input, jump into the seat, and use the overlay rendering to show any data over the top of the players view. The system works in a similar way to the screens and the viewing scope. The resolution is the same as the viewing scope. This is more similar to a head mounted holographic len… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.