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Stormworks: Build and RescueEventsv1.15.0 - The Components, Physics, Gameplay Modding Update - OUT NOW!
Major update

v1.15.0 - The Components, Physics, Gameplay Modding Update - OUT NOW!

Stormworks: Build and Rescue · published 7 Jul 2025, 15:43 UTC · build 19133086

All eventsPlayers around this dateRead on Steam

Dear Stormworkers,

The Components, Physics, Gameplay Modding Update is out now!

We have added new types of modding to Stormworks:

Component modding allows new components to be modded into the game that actually do stuff (make sounds, animate, apply forces, etc). These components are workshop compatible.

Physics and gameplay modding is now possible via a new values text file, where you can override numbers in the game engine related to buoyancy, physics, aerodynamics, and more!

This new modding support creates huge opportunities for players to express their ideas and be inventive. We expect there to be loads of useful stuff we can add to the new lua API for components and new values we can expose in the engine values text file.

Documentation is linked below in the patch notes for builders interested in the new modding.

We look forward to your feedback on this new update!

Much love <3,

The Stormworks Developers

Your support makes these updates possible.


https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/

Patch Notes

v1.15.0

Features:

Modifiable game constants
- game_constants file that can be overridden using the existing file modding system
- Many physics/gameplay internal settings such as aerodynamics and hydrodynamics can be tweaked

Lua components
- New component type that has behavior described by a Lua script
- Exposed game api allows for complex custom behaviors

Component modding
- Local component mod binaries are shown in the workbench inventory
- Vehicles built with components mods have these mods built into their file for portability
- Component modded vehicles do not require external mod dependencies so you can load them into an existing vanilla save
- Component modded vehicles are workshop compatible

Component mod compiler (SDK)
- Packages component definitions and assets into a component mod binary

Full breakdown of component modding can be found on the wiki:
https://geometa.co.uk/wiki/stormworks/view/component_modding

More from Stormworks: Build and Rescue

Other announcements

All events
In-game event9 Sep 2026v1.15.23 - The Multiplayer API Update!Dear Stormworkers, This minor update is mostly focused on fixes and quality of life improvements. One significant change is that we have re-written the multiplayer to use the latest version of the Steam P2P networking - previously the game was using the original version of Steam networking from when the game first released, over 8 years ago. This change should improve the quality of multiplayer…Stormworks: Build and Game update15 Aug 2026V1.15.20 HOTFIXFix - fixed issues spawning very large creations due to file sizeIn-game event13 Aug 2026v1.15.19 - The Small Train Wheels Update!Dear Stormworkers, In this update we have added a new train wheel component with small wheels, useful for smaller train line vehicles. While this is a minor update with just the one new component, there are many fixes and improvements which will benefit many players. We have been looking at multiplayer and how we can improve the quality of experience there, as well as improving render quality f…