Beastmancer
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | A few fixes and plans for the future. Hi For the latest patch I made these fixes and changes: - Fixed a bug where in certain situations the game stops being paused while using the loading and saving panels. - Reduced a bit the dificulty spike at the last scenario. - Added sound effects to the death animations of a few monsters that didn't had them. - Fixed a bug where the Merfolk Captain had no actions or resistances. - Fixed a bug… | — | |
| Community | Steam Cards Available! Hi I added 10 cards to the game (based on the legendaries and starter monsters). Get them while they're hot! I've been a bit busy but I'm still working in the game and I hope to have a new patch with fixes, new features and maybe a pair of new monsters soon. Even if I don't answer to every post I'm still reading them so feel free to share your feedback. Regards, Jorge | — | |
| Game update | Linux Version Available! Better late than never! the Linux version of Beastmancer is now available. Now I'll get back to work on regular patches and Steam cards. Regards, Jorge | — | |
| Game update | Patch # 3 Hi For this week's patch I made these fixes and changes: - Changed filter of resolutions to show those with height >= 720 instead of 900 (this should stop the bug where the list of resolutions appears empty, if not please let me know). - Fixed a bug where the resolution list showed a resolution different from the one selected. - Added an extra evaluation of achievements Rise, Alchemist and Arch… | — | |
| Game update | Patch # 2 Hi For this week's patch I made the following fixes and changes: - Added an option to "Rest" during exploration (button in the bottom bar). This option allows you to restore your mana but if there's monsters roaming there's a chance that an encounter will be triggered. I added this option after hearing feedback that people wanted more options to recover mana. This option is not available in all… | — | |
| Game update | Hotfix! This is just a small patch that I had to upload quickly to solve two issues that could ruin player's experience: - Made another way to get in the church's basement. This is necessary in case you don't start Diomedes sidequest before he leaves the tavern ( once you start the Elemental Locks Quest you'll be able to ask the sacristan for a key if you still don't have it ). - The chances of spawnin… | — | |
| Game update | Patch # 1 live! Hi For this 1st patch I made these changes: - Fixed a bug where some monsters would load incorrect stats and level after being summoned from the reserve. - Fixed a bug where in some cases changing resolution and fullscreen wouldn't change after clicking Apply in the Options menu. - Added sound of death to a few monsters that didn't have it. - Changed hit effect in "Porcupine" special move (from… | — | |
| Community | Beastmancer is now available on Steam! The monster tamer tactical RPG Beastmancer is finally available on Steam. Thanks for your support and feel free to leave me comments or questions in the forums. I'll be working hard to improve this game according to the players's feedback. Regards, Jorge | — | |
| Community | Beastmancer release date set: October 5, 2017 Hi After a year and a half of development I'm finally ready to set a launch date for Beastmancer: October 5. I want to apologize for the multiple delays, being honest I thought after my first game I was ready to do anything so I underestimated the scope of this project. RPGs (even those that lack a long and complex story) are always a challenge and in this case I didn't want to compromise and s… | — | |
| Community | Follow the development of Beastmancer! Hi My name is Jorge and I'm the creator of Beastmancer. The game is still in development but if you want to follow it or give me feedback you can check these links: Twitter: IndieDB (devlog): Regards. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.