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Beastmancer›Events›Patch # 1 live!
Game update

Patch # 1 live!

Beastmancer · published 8 Oct 2017, 03:29 UTC

All eventsPlayers around this dateRead on Steam

Hi

For this 1st patch I made these changes:

- Fixed a bug where some monsters would load incorrect stats and level after being summoned from the reserve.
- Fixed a bug where in some cases changing resolution and fullscreen wouldn't change after clicking Apply in the Options menu.
- Added sound of death to a few monsters that didn't have it.
- Changed hit effect in "Porcupine" special move (from Viverrus monster).
- Added a pair of missing spellbooks.
- Now pressing the hotkey for a panel will also close it (for ex: I for Inventory).

If you have technical issues please share them in the forums so I can look for a solution if possible.

By the way, currently Steam is experiencing technical problems (slow downloads). This is not specific to this game, it's happening to several games in different regions and is up to Steam to fix it (I say this because I know someone already refunded the game because of this).

I'm also reading your feedback about the gameplay so I can consider it in future patches (I'll make something about the mana mechanics) and hopefully I'll have a Linux version soon.

That would be all for the moment.

Regards,
Jorge

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