Survive the Nights
Playing now
36−11 vs. yesterday
1.4%of peak
All-time peak
2,509Feb 2026
Playing now
36−11 vs. yesterday
All-time peak
2,509Feb 2026
| Published | Title | Build |
|---|---|---|
| 1.4 (Traders | Realms | Fixes++)major We’ve been cracking along with fixes and adding features. One of the biggest we’ve ever added will be introduced in 1.4. Traders along with Realms, these two new features totally change the way the game plays and we couldn’t be happier with the turn out. Below is a short showcase of the features going into 1.4. For a full look at what has gone in, check out our changelog! Traders Traders are so… | 23895906 | |
| 1.2 (Performance Improvements | Trailers | Modding Guide | Firetruck++)major We’ve been busy with your feedback, improvements and additions. We’ve made some performance tweaks based on the recent influx of players. We’ve added a new fire station to replace the outdated one (one of our original models). We’ve also added a fire truck for fun! Jay has also made some great improvements to the mod system along with creating a Steam based modding guide. Below are just a coupl… | 22266003 | |
| 1.1 (Christmas Update | Fixes | Santa Sleigh++)major Hello everyone. Time for 1.1 already! Sadly? We didn’t all fly off on holiday after dropping 1.0.0. Still loads to be done. 1.0 was never anything more than a milestone, and it’s gone exactly how we wanted. Our community knows what we’re building, and a bunch more of you have joined us along the way, which is awesome. This build is very much about tweaking. We’ve watched HOURS of streams and vi… | 21270460 | |
| 1.42 (Roaming Hordes | Community Update | Modding Groundwork++)major We’ve been quite busy, making improvements, introducing new features and getting to work on even more of the fixes you’ve all suggested. This blog will focus on just some of the fixes and additions we’ve been developing. Be sure to check out the full changelog for a detailed break down and testing list. As always, if you find any issues please report them in game using the F1 reporter! Thanks a… | 19814022 | |
| 1.41 (Community Requested Fixes Pt.2, Features & Balance | Watchtowers++)major We’ve been busy cracking along with all the bug reports you guys have provided. Along with bug fixes, we’ve introduced some of your suggestions and things are starting to polish up nicely! Below is a quick run down on just some of what we’ve done. Be sure to check the entire changelog at the bottom of this blog. Party UI We heard you and we’ve come through in 1.41. We’ve incorporated the party… | 19108672 | |
| 1.40 (Community Requested Fixes, Features & Balance ++)major We had a great week for the player base! Steam gave us the Daily Deal and we’ve introduced a bunch of new players to the community. As many of you may know, we’re a tiny team so you all are our EA testers. We will be rolling out more of these community driven updates and improvements so please be sure to join us on the official Discord. We’re here and we’re listening! The community has been bus… | 18794971 | |
| 1.39 (Party System | True Offline Mode | Sewers | Optimization | Fixes++)major Howdy! It’s been a while but we’ve got some great improvements for you all to check out! We’ve been hunkered down and focused on some much needed optimizations and feature requests! We’ve introduced new sewers in Blackrock, true offline mode, a really nice party system and some great fixes and optimization! Below is just a little showcase of a few of our fixes and features in 1.39. Be sure to c… | 18597501 | |
| 1.38 (Fixes | New Sewer System | New Tutorial++)major We’re pushing 1.38 to the stable branch! This patch is a big one and a preemptive strike on what’s to come. We’ve really focused on some of your concerns and long standing issues with the project and plan to really flesh things out in the next couple of updates. We’ve also begun to add (or re-add depending on how long you’ve been around) a sewer system. It will eventually make its way into ever… | 17885203 | |
| 1.37 (Arcades | Improvements | Lighting++)major We’re pushing the 1.37 build right out to default, we’re just crazy like that! This update was quick, also a lot of fun. We got some great fixes in and something I’ve personally (JB) wanted to mess with for some time arcades! We’ve spent quite some time checking over reported issues (thank you all) and taking care of some annoying issues. Check the changelog below for a more detailed explanatio… | — | |
| Hotfix - 1.36.1 We’re releasing a quick hotfix today to our default branch. Please check against the changelog below and report any issues directly to the team in game or via our Discord. Patch Notes - Hotfix 1.36.1 · Fix for steam turbine model having holes in it · Added notification when power shuts down · Fixed floating car lifts · Assigned new power station notification · Fix for flickering material on ele… | 16814328 | |
| 1.36 Update (Power Plant | Whole Island Power | Future Plans++)major First off, we want to apologize for the delay with this update. Redesigning the entire power plant area and implementing the functionality for powering the entire island was no small task. It’s been a huge undertaking, and we’re thrilled to finally share it with you. On a more personal note, we also experienced a loss in the a2z family. In October, John Towle—Jay’s stepfather and Jill’s husband… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Jun 2026 | Thu | 14:28 | 1.4 (Traders | Realms | Fixes++) | 23895906 | public | 2 | — |
| 25 Jun 2026 | Thu | 14:26 | 1.4 (Traders | Realms | Fixes++) | 23895906 | experimental | 2 | — |