DicePool Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
320:33 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
320:33 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Playtest Patch Notes v0.1.6 Art · Added end screen to Demo accessible after defeating act boss. · When killing multiple enemies at once, multiple kill splashes will appear. · Kill splashes now accurately represent the value of the enemy and crystals obtained. Balance Changes. · Less item repeats should appear. · Rerolling rush die no longer generates a new temporary die. · Sucker Punch has been reworked. · Moved to DUO fo… | — | |
| Game update | Playtest Patch Notes v0.1.5 Balance · Made enemies slightly smarter. They will now try not to step into friendly fire. Quality of life · Improved reward screen visuals. · Improved enemy ranged attack displays. · Added die status effect descriptions. · Added new die cost displays prior to selecting an action for a character. Bug Fixes · Fixed many bugs related to new dialogue implementations. · Fixed crash caused by animat… | — | |
| Game update | Playtest Patch Notes v0.1.4 Content · Cutscenes implemented for many existing scenes with branching texts based on party composition! Balance · Level up health now gives 30% additional health instead of 25% Bug Fixes · Fixed issue where dueling pistol did not need to be reloaded · Fixed Armored Boots, item previously did not allow movement. · Fixed Footwork Buff, now properly applies block at end of turn. · Main Menu now… | — | |
| Game update | Playtest Patch Notes v0.1.3 Added animations to many items. · Devout Animation no longer plays on dead enemies. · Fixed issue where leveling up would cause the player to unequip items. · Ranged Explosions now damage and display properly with items like Expert Tome. | — | |
| Game update | Playtest Patch Notes v0.1.2 Art · Added new animations to Devout Healing and Rage Ring. Balance · Removed Limited Keyword from Piercing Foil. · Removed Limited Keyword from Locket and reduced its uses to 1. · Added Limited Keyword to Dragon Bracer. Bugfixes · Fixed Issue where Slippery Amulet was not rerolling die used. · Fixed Issue where using the Final Flourisher would not allow the character to act for the rest of the… | — | |
| Game update | Playtest Patch Notes v0.1.1 Added button to replay combat tutorial in party builder. · Tutorial now has more tooltips to guide the player through the motions of gameplay. · Minor changes in how enemy targeting is displayed when selecting and hovering in battle. | — | |
| Game update | Playtesting Patch Notes v0.1.0 There were of course patches before this one, but this is when I decided to start keeping track! · Changed Rogue Portrait · Changed Deselect Character Portrait · Added Collection to the Collection menu (items now only display if you've obtained them in a run). · Animated Title Screen. · Removed Temporary Title Screen Art in favor of Temporary Scrolling Background. · Removed unused fonts and add… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.