Bilge Rats Playtest
Playing now
1+0 vs. yesterday
100%of peak
All-time peak
119 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
119 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Playtest Build — 26 August 2026 Everything the last round of feedback turned up is in this build, plus three new things that have never been playtested. Those three are the most likely source of new bugs, so they're worth poking at deliberately. New The ship's bell. Mounted on deck. Sound it three times within 15 seconds and the day runs on toward the storm — useful when the board is all storm work and you're stuck waiting fo… | — | |
| Game update | Round 01 - patch notes (build 2026-08-24) Bilge Rats - playtest build 2026-08-24 Everything below came out of the last playtest. Thank you - the logs were as useful as the reports. The job board (the big one) - The board now shows the SAME jobs to everybody, on every day. Previously guests could see a different board entirely, which is why accepting a job so often did nothing. - Joining a crew part-way through a run now gives you the c… | — | |
| Game update | Update Phase 12 - Fixes and Additions - Per seat crew models - crewed day roll sped up and loading toast - First mate model fixes - Sailing in the storm launching ship into the air fixed - Sailing in the storm steerability fixed - Added Lonely Cove - Added credits screen | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.