HEXCRAWL Demo
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | HEXCRAWL - SPANISH Localization - Patch 0.10.42 HEXCRAWL - SPANISH Localization - Patch 0.10.42 HEXCRAWL now speaks Spanish! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. English, Français, Deutsch, Español (Latinoamérica), and Español (España) always appear in that list. A Spanish system language picks the matching Spanish when you have not save… | — | |
| Game update | HEXCRAWL Early Access — Hotfix v0.10.41 HEXCRAWL Early Access — Hotfix v0.10.41 Alt-tabbing away can no longer leave the enlarged inspect picture stuck on screen with hover info dead until you restart. Bone Totem now chains off your next attack even when the weapon already lashes nearby foes. Fixes: · Alt-tabbing away no longer leaves the enlarged Alt inspect picture stuck on screen · Hover info works again after Alt+Tab — you do not… | — | |
| Game update | HEXCRAWL Early Access — Hotfix 0.10.40 HEXCRAWL Early Access — Hotfix 0.10.40 Save hotfix. If you kept more than one Manual save of the same playthrough, Quicksave stopped appearing in the Save/Load list. The save was happening — it just went somewhere the list was not reading. Those saves are back, and nothing you saved was lost. Saves: · Quicksave shows up again after you keep more than one Manual save of a playthrough · Quicksave… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.39 HEXCRAWL Early Access — Patch 0.10.39 City shops restock with a real new draw, then keep that list until the next turn of the shelf. Named boss trophies you sell can be bought back, and later they can turn up again on a city Broker — only one of each exists. City Vault List View shows your stash and bag hovers again. C brings the character sheet forward when a bag is sitting on it. Shops: · Rot… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.38 - GERMAN Localization HEXCRAWL Early Access — Patch 0.10.38 HEXCRAWL now speaks German! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. English, Français, and Deutsch always appear in that list. A German system language picks Deutsch when you have not saved a language yet. Language: · German — full in-game Interface (menus… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.37 HEXCRAWL Early Access — Patch 0.10.37 You can name a map pin now, and you can drop the same marks on Delve tiles. Those marks stay when you leave and come back. Keep story tokens such as Aldric's Unanswered Writ now drop with the knight, and named craft stations say where they can be found. Map Pins: · Pins take a name as well as a color and a note · Pin tiles inside Delves the same way; those… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.36 HEXCRAWL Early Access — Patch 0.10.36 Shop and Vault can filter stock by type. List-view buy works again, and extra Manuals of the same run no longer spawn more Autosaves and Quicksaves. Dying on Mortal with a controller should longer freeze and crash to the desktop. Spears can now be used in one hand or both. Saves: · Extra Manuals of the same playthrough no longer spawn more Autosaves and Qui… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.35 HEXCRAWL Early Access — Patch 0.10.35 Shops are quicker to use: hold to buy or sell one item, and bag windows stay where you dragged them. Character Sheet and Options keys behave as you set them. Delve hover now shows Health and Defense, same as on the map. Shop: · Hold Ctrl and click, or press and hold, on a listing to buy one or an item you own to sell one Bags and cursor: · Bag windows remem… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.34 HEXCRAWL Early Access — Patch 0.10.34 Various UI and QoL upgrades. The Journal now shows how far you are toward the next Mastery rank, and Crafting Known Recipes can be searched and sorted. Compare a piece to what you currently have equipped. Journal: · Mastery rows show how far you are toward the next rank, including lines you have started but not ranked yet · Restructured Masteries Crafting:… | — | |
| Game update | HEXCRAWL v0.10.28 — FRENCH Localization HEXCRAWL Early Access — Patch 0.10.28 HEXCRAWL now speaks French. Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Windowed mode is more reliable on 1080p monitors, with a new Window Size picker under Options → Graphics. Language: · French — full in-game Interface (menus, Guide, items, monsters, findin… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.27 HEXCRAWL Early Access — Patch 0.10.27 Practitioners start a little sturdier on the road: Hedge Robes and Hedge Hood each add a bit of Ward. Hunters start with more Agility. On a controller, the Character Sheet portrait picker now accepts A. Callings: · Practitioner starter cloth — Hedge Robes and Hedge Hood — each grant +1 Ward · Hunters start with Agility +2 (same total mastery points; Monstro… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.26 HEXCRAWL Early Access — Patch 0.10.26 Harvest meats stack by cut size in your bags and the Vault. Reagents combine across containers. With a Coracle, click-to-path favors open water when it is faster. Post-fight loot stays clickable even if a Finding was still on screen. Guide and the Defense tooltip now spell out that Soak stacks up to 3 on physical hits. Survival & inventory: · Harvest meats… | — | |
| Community | HEXCRAWL — Free Demo! HEXCRAWL — Free Demo Now on Steam HEXCRAWL now has a free Demo. Play the opening country — towns, delves, crafting, and combat — with no timer. When you try to leave home by Port, or clear every local boss, Early Access waits beyond the door. On the HEXCRAWL store page , use Download Demo . What you can play: · The full opening country — settlements, shops, crafting, delves, and combat · Mercy… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.23 HEXCRAWL Early Access — Patch 0.10.23 Shop search no longer rewrites the shelf when you buy or sell. Daggers and scythes train the Mastery families that match how they cut. Shop: · Searching the shop only hides listings — buying or selling with a search up no longer wipes or duplicates the rest of the shelf · Legendary set pieces (Phoenix Shield fragments and the like) count what you still carr… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.21 HEXCRAWL Early Access — Patch 0.10.21 Introducing the PLANNED list — a look at what's coming in HEXCRAWL's future development. You can find it in the Title and ESC menus. (Hide it in Options → Gameplay if you'd rather not see spoilers.) PLANNED: · Open it from the title screen or the ESC menu. Sections fold. Hide the whole list in Options → Gameplay if you don't want spoilers. ESC no longer lis… | — | |
| Game update | HEXCRAWL: MAP PINS HEXCRAWL: MAP PINS Early Access — Patch 0.10.19 Introducing MAP PINS: Mark a hex on the map, pick a ring color, leave a note. Map Pins: · Right-click (or aim + X on pad) any hex in your region to place a pin — ring color, optional note on hover, then edit or remove from the same menu Shops: · Right-click a listing for Buy Stack or Buy Multiple of stackable goods again. Always-stocked trail good… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.17 | Introducing STEALTH MODE HEXCRAWL Early Access — Patch 0.10.17 Introducing active STEALTH MODE - an upgrade to the stealth system, allowing you to slowly prowl Delves to get the upper hand on unsuspecting enemies. Stealth & delves: · Hold careful pace (Ctrl / LT) in delves to enter Stealth — slower steps, a Stealth bonus, a translucent token, a soft enter/exit cue, and see your Stealth rolls when enemies are nearby. De… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.15 HEXCRAWL Early Access — Patch 0.10.15 Paid trainers stop teaching once a topic hits +5 so Defense (and other scores) cannot be bought into the sky; Cultists return to encounter packs; Combat Log Space attacks behave again; Uber craft Leads unlock from picking up the essence. Mastery: · Paid Mastery trainers (cities, towns, road tutors, and site teachers) only teach through +5 in a topic — furth… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.14 HEXCRAWL Early Access — Patch 0.10.14 If a controller is plugged in while you play with the mouse, the pointer should stay with the mouse instead of fighting a drifting stick. Fixes: · Moving the mouse takes the pointer back from a held or drifting controller stick (including while travelling in a delve) Join us on Discord: | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.13 HEXCRAWL Early Access — Patch 0.10.13 Town and city shops pick up a mid-tier Mastery shelf so the jump from starter kit to rare finds is less of a cliff, and dragging Vault gear onto an empty worn slot no longer leaves a spare copy in storage. · Town and city shops now stock a rotating mid-tier shelf of gear (some of which boost Masteries) · Dragging gear from the City Vault onto an empty worn… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.12 HEXCRAWL Early Access — Patch 0.10.12 A quick bounty-board hotfix: if you cleared a fort (or other site) and the map already shows Cleared, the board should let you Collect instead of leaving the contract stuck incomplete. Bounties: · Clear-site contracts (Clear the Fort and the other clear postings) now recognize a Cleared map hex for Collect after the site boss is defeated — including on camp… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.11 HEXCRAWL Early Access — Patch 0.10.11 This patch is about protecting your campaign and repairing your bags. Saving now keeps a few recent local copies of every campaign quietly in the background, and campaigns you start from here on are tagged so they can travel between your own PCs once Steam Cloud saves arrive (in a future update). On the repair side, backpacks no longer go dead in shops when… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.10 HEXCRAWL Early Access — Patch 0.10.10 This patch is for Practitioners and wand-users: wand hits finally train Wand mastery, cities gain a Wandmaster, magical oddments lean into Thaumaturgy, and a new line of off-hand foci and librams gives the free hand something worth holding. Brokers also keep a deeper purse so expensive finds are easier to sell. Mastery & trainers: · Wand hits in combat now… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.9 HEXCRAWL Early Access — Patch 0.10.9 This patch leads with Journal recipe Focus — star the formulas you care about and hide the rest — plus a few shop and combat stacking cleanups so legendary pieces and on-kill heals behave the way you'd expect. QoL: · Journal → RECIPES: star formulas you care about and tick Focused only to hide the rest (stacks with Profession / Can craft filters; shortlist s… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.8 HEXCRAWL Early Access — Patch 0.10.8 QoL Improvements and Fixes: · You can now carry additional empty spare Satchels freely — only two Satchels may hold items at once (across what you're carrying and the City Vault). Trying to fill a third warns you and offers to Move All · "Move Contents To…" dumps a whole bag into another bag that can take it, or into the City Vault when that window is open —… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.7 Hotfix HEXCRAWL Early Access — Patch 0.10.7 A small hotfix for hover tooltips. After Alt+Tab or the Steam overlay, Alt could stick "held," which hid normal text tips and left a giant art preview up until you restarted. That should stay clear now. Fix: · Map and inventory hover tooltips no longer vanish behind a stuck giant art preview after Alt+Tab or the Steam overlay — Alt-inspect only stays on whil… | — | |
| Game update | HEXCRAWL Early Access — Patch 0.10.6 HEXCRAWL Early Access — Patch 0.10.6 This hotfix keeps long-running campaigns moving. Regions now repair missing Ports and boss sites without rebuilding saved maps, settlement shops no longer bleed across regions, and late campaigns keep expanding with steadier fares and smaller saves. World and save fixes: · Every region now guarantees a usable Port; an already-stranded campaign automatically… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.