ZedFall: Outbreak Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes for 15th August 2026 The Knight · Knight's sword attacks now deal 30% more damage to bosses Card Changes · Knight's "Sword Damage" card picks increased from +15 to +20 damage · Knight's "Bleeding Strike" bleed damage increased from 5 dps for 3s to 10 dps for 5s · Engineer's "Turret Damage" card picks increased from +15 to +20 damage · "Incendiary Rounds" burning damage increased from '5 dps for 3s' to '10 dps for 5… | — | |
| Game update | Small update The Knight · Knight's sword range card picks increased from +8% to +10% increased range for each pick New Card Picks · Executioner +2% damage to enemies below 30% HP (The Executioner card pairs with Incendiary Rounds and is available for Tank, Engineer, Assault, Medic) · Weakness Finder (Evolution) +0.5% damage to slowed, bleeding, burning or frozen enemies | — | |
| Game update | Patch notes for 22nd August 2026 Bug Fixes · Fixed an issue where players could dash through walls and structures in Scavenge mode · Fixed an exploit with zombies trying to get players through the walls in Scavenge mode · Fixed an issue that allowed enemies to be hit through walls with melee attacks · Fixed the Abomination boss not hitting players when moving in front of them · Fixed the effects for the Flamethrower, Lightning… | — | |
| Game update | Small patch Steam achievements added ready for the full game release · Removed the character's gun from Tower Defence mode (The gun was never able to be used) · Removed the gun from the Knight's emote animations · Vampiric Slash healing reduced from 5 HP to 1 HP per kill (A full stack used to heal for 25 HP per kill, now 5 HP per kill) | — | |
| Game update | Small patch Fixed Lightning Gun / Flamethrower holding position for the Knight class. | — | |
| Game update | Patch notes for 19th August 2026 New playable class The Knight The Knight is a new playable class which uses a Great sword instead of a gun which makes this class totally unique with the playstyle. The Knight's secondary attack is a knockback kick which damages and pushes enemies away. The Knight has specific class upgrades in the Quatermaster shop; · Sword Damage · Sword Attack Speed There are also some newly added upgrade ca… | — | |
| Game update | Small update Scavenge Mode · Added Abominations (An Abomination boss now spawns each time a player scavenges explosives) · Added "Mega Abomination" as a final boss for Scavenge mode (This mob will need to be defeated before players can board the evac helicopter, once defeated it will drop 1-5 salvage) · Improved the map's visual quality for Scavenge mode · Updated the explosive spawn positions · Removed the… | — | |
| Game update | Small update Scavenge Mode Changes · Improved the map layout of Scavenge mode · Added collision to the bigger structures around the map · Finding Explosives now requires the searching of boxes (After searching a box it will alert nearby infected) · Increased salvage earned to a maximum of 50 per full successful run (All salvage must be picked up) General Changes · Latency and performance improvements | — | |
| Game update | Small hotfix Fixed shared Salvage earned in Scavenge mode. | — | |
| Game update | Small hotfix Fixed a bug to cause incorrect textures when players joined a game on Scavenge mode. · Updated the team spawn position for all players on scavenge mode. | — | |
| Game update | Small hotfix / patch Fixed an issue with invisible walls when switching modes after playing Scavenge. · Added Magnet power up drops to Scavenge mode | — | |
| Game update | Patch notes for 15th August 2026 General performance optimisations · Improved the visuals of the Main menu background · Added a new powerup drop (Magnet) - When picked up, this will suck up all the experience globes on the ground · New music soundtracks have been added to the game · Tidied up some of the map decals on the park map · Damage numbers now have a colour based on the damage type · Nightmare Difficulty has been incre… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.