Added a new powerup drop (Magnet) - When picked up, this will suck up all the experience globes on the ground
New music soundtracks have been added to the game
Tidied up some of the map decals on the park map
Damage numbers now have a colour based on the damage type
Nightmare Difficulty has been increased for Wave Survival
Two bosses per player now spawn on Nightmare mode for Wave Survival
Rerolls are now unlocked via the Base Camp Quatermaster (A maximum of 10)
New inventory system (Accessed from the base camp)
Added some new cosmetic item unlocks
Added fishing in the base camp. Fish can be sold at the merchant for salvage. (Players can fish 10 times each day)
Added a new mode "Scavenge" this is a more open world mode with a different set of objectives to find salvage and fight off the infected. (This is still a work in progress)